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GameMill Entertainment

Cartoon Network: Battle Crashers review: Hot garbage
8 years ago

Cartoon Network: Battle Crashers review: Hot garbage

The Cartoon Network has some fantastic intellectual property. I wish I were writing about how Cartoon Network: Battle Crashers brings them all together in a fun and original way, but …
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Tuesday new releases: November 8, 2016
8 years ago

Tuesday new releases: November 8, 2016

By  •  News

Those looking for distractions on Election Day are in luck as two new games released today on Xbox One. Cartoon Network: Battle Crashers and Xenoraid both seek to occupy your time, as …
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Monster Jam: Crush It! review: Five minutes of fun
8 years ago

Monster Jam: Crush It! review: Five minutes of fun

Monster Jam: Crush It! is a monster truck game that brings racing, stunts and uphill climbing to your fingertips. There are three categories: race, freestyle and uphill with uphill having …
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Tuesday new releases: October 25, 2016
8 years ago

Tuesday new releases: October 25, 2016

By  •  News

It’s quite the eclectic set of games in today’s new releases with Big Buck Hunter ArcadeGinger Beyond the Crystal, and Monster Jam: Crush It! all now available for purchase on Xbox One.

Players will travel around …
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Monster Jam Battlegrounds review (Xbox 360)
9 years ago

Monster Jam Battlegrounds review (Xbox 360)

Monster Jam Battlegrounds was developed by Team 6 and published by GameMill Entertainment on Xbox 360. It was released on June 10, 2015 for $14.99. XBLA Fans’ Michael Cheng purchased a copy out of pocket for review purposes.

Monster Jam Battlegrounds Title

Monster Jam Battlegrounds is easily a contender for the worst game covered by XBLA Fans of 2015 and is possibly the front-runner. Never have I felt as hoodwinked by a game and had as much buyer’s remorse on an Xbox product before as I have now, and I have made many extravagant purchases such as multiple Xboxs and collector’s editions for games from different regions and brand new, out-of-print Xbox 360 games like Dead or Alive 4 and Rumble Roses. I’d venture to say this is a sick and cruel joke by Microsoft to state that the XBLA platform is dead, and everyone should move forward to Xbox One and ID@Xbox. How, in 2015, can anyone justify one minute and 10 seconds of loading time and then having another 15-second period of filler with a stadium cutaway before finally being able to play a level that lasts about 15-45 seconds? As if that isn’t bad enough, there is another 30 seconds of load time after finishing and leaving the level. This is only scratching the surface of Monster Jam Battlegrounds‘s world of problems.

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