Monster Jam Battlegrounds was developed by Team 6 and published by GameMill Entertainment on Xbox 360. It was released on June 10, 2015 for $14.99. XBLA Fans’ Michael Cheng purchased a copy out of pocket for review purposes.
Monster Jam Battlegrounds is easily a contender for the worst game covered by XBLA Fans of 2015 and is possibly the front-runner. Never have I felt as hoodwinked by a game and had as much buyer’s remorse on an Xbox product before as I have now, and I have made many extravagant purchases such as multiple Xboxs and collector’s editions for games from different regions and brand new, out-of-print Xbox 360 games like Dead or Alive 4 and Rumble Roses. I’d venture to say this is a sick and cruel joke by Microsoft to state that the XBLA platform is dead, and everyone should move forward to Xbox One and ID@Xbox. How, in 2015, can anyone justify one minute and 10 seconds of loading time and then having another 15-second period of filler with a stadium cutaway before finally being able to play a level that lasts about 15-45 seconds? As if that isn’t bad enough, there is another 30 seconds of load time after finishing and leaving the level. This is only scratching the surface of Monster Jam Battlegrounds‘s world of problems.