For those that are unaware, the Game Preview Program is a newly implemented feature by Microsoft similar to Steam’s Early Access system where players can actively purchase, play and participate in a game while it’s currently under development.
Elite: Dangerous is a massively-multiplayer online space adventure bringing open world exploration of the Milky Way at full galactic proportions. As the third sequel in the series and the first to reach Xbox One, this game includes an evolving player-driven narrative and a connected multiplayer experience. Players start off in a small starship and some credits and gradually build up skill, knowledge and wealth to eventually reach the rank of an iconic Elite.
Elite: Dangerous is currently available in 1080p for $30.99, £24.99, or €30.99 based on regional equivalent as part of the Game Preview Program and contains achievement, Xbox party and friend list support.
In July, the Close Quarters Championship content arrives first on Xbox One to those that are in the preview. The CQC content provides an intense player vs. player environment with custom-built arenas to fight for supremacy.
See Elite: Dangerous in action below.
Yesterday at GDC Phil Spencer shone more light on how Xbox Live and Windows 10 will be further brought together when Windows 10 launches later this year. The biggest announcement in regards to the union of the two services is the Windows Universal App Platform. This new Platform means that a developer can build one project to target multiple devices with what appears to be relative ease. Hopefully this means that there will be more PC ports to the Xbox One and vice versa. An additional benefit of the Windows Universal App Platform is that players will soon be getting a cross-buy feature, meaning that games that choose to opt-in to the program will only require a single purchase on one platform and the ability to play on both will be unlocked.
The Xbox Live SDK will also be making its way over to Windows 10 which means that we should be seeing more cross-platform play between Xbox One and Windows 10. The first example of this is Motiga’s first game, Gigantic, a new MOBA that will allow players on Xbox One to face-off against their friends on Windows 10. Another game that will be making it’s way over from PC is Elite Dangerous; it will be launching at some point during the summer as a timed console exclusive. It seems that players of both platforms will be playing in the same galaxy and their actions will affect the world for each other but no concrete word as of yet on if players of different platforms will be able to play with and against one another.
The ID@Xbox Program will also be making it’s way over to Windows 10, which should lead to only greater games for everyone and even more cross-buy opportunities. For those curious about what this means for players check out the video below to see just how many games and developers are already taking advantage of all the new tools at their disposal.