“To take what everybody loved about Sanctum and elevate it,” Reverb Publishing’s Ted Lange says, speaking to the motivation behind Coffee Stain Studios’ upcoming sequel. Lange is leaning comfortably in his chair, discussing Sanctum 2 with XBLAFans in a small white room on the second floor of a San Francisco gallery. As point man for the game, you would expect a flurry of information and glossy rhetoric about the many wonderful things that are in store. But Lange exhibits a calm enthusiasm, content to let the game speak for itself — which says quite a bit.
The original Sanctum released exclusively for PC and Mac markets, garnering praise for its innovative concoction of methodical tower defense and furious FPS elements and selling notably well for an independent venture. Though there were criticisms. Sanctum shipped with only three maps and a similarly restricted number of weapons. There were no connecting threads between each of the maps or explanations for these vibrantly glowing aliens in the first place. Who was this spunky redhead with an arsenal of future-tech? Why must she single-handedly stem the onslaught?
Reverb Publishing has announced that Sanctum 2, a hybrid tower defense and FPS, will be available this spring on the Xbox Live Marketplace. This announcement comes nearly a year after …
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Reverb Publishing (Dungeon Defenders) announced today that Sanctum 2 is in development at Coffee Stain Studios for XBLA, PSN and PC. The game is a direct sequel to April 2011’s Sanctum (pictured above), which was a mix of the FPS and tower-defense genres. Speaking with Joystiq, the publisher stated that they are targeting a 2013 release.