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bitComposer Entertainment

German publisher BitComposer files for insolvency
10 years ago

German publisher BitComposer files for insolvency

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bitcomposer

Germany based publisher and developer BitComposer Games has recently filed for regular insolvency proceedings on December 3, 2014.

Insolvency is the inability to pay back debt when owed.

BitComposer claims that its problems come from “the financial difficulties of its suppliers in game development” and that game operations are “running smoothly”.

Prior to the events on December 3, BitComposer filed for a protective shield procedure on September 26, 2014 in an attempt to protect itself from foreclosure from creditors while giving itself time to come up with a plan for insolvency. The company is now searching for investors to help continue gaming development.

What does this mean for Xbox gamers? Find out below.

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Thunder Wolves review (XBLA)
11 years ago

Thunder Wolves review (XBLA)

Thunder Wolves was developed by Most Wanted Entertainment and published by bitComposer Entertainment. It was released June 12, 2013 for 800 MSP. A copy was provided for review purposes.

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Thunder Wolves is about one thing, and one thing only: blowing stuff up. There’s not so much a plot, as a collection of directives loosely stringing one over-the-top level to another, always boiling down to the same principle. Everything painted with red gets blasted to smithereens. There are softer moments, though whether Thunder Wolves is legitimately reaching for depth or just parodying cheeseball melodrama doesn’t really matter. At the end of the day, you’ll likely foster stronger emotional bonds with your arsenal of helicopters than the sensational stereotypes piloting them.

Across the game’s thirteen levels you’ll pilot as many choppers, ranging from attack to recon, all loaded for bear with a variety of ordinance. In rare cases, you’ll swap out of the pilot seat to perform an on-rail shooting segment, lob bombs from a circling gunship or drive a dump truck. These instances mix up the gameplay but are never more engaging than the core experience, annihilating enemy bases and stemming the flow of oncoming waves. That’s really what Thunder Wolves has to offer – a simple, straightforward exercise in lighting things up from your volitant chariot.

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Thunder Wolves locks on to XBLA with 3D helicopter warfare
12 years ago

Thunder Wolves locks on to XBLA with 3D helicopter warfare

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ThunderWolves 2

Publisher bitComposer Entertainment and Hungarian development studio Most Wanted Entertainment have officially delayed their upcoming Xbox Live Arcade shoot-em-up, Thunder Wolves, out of Q1 and into Q2 of this year and pulled the sheet off it in the process. As a member of the titular squad, you’ll pilot nine unique choppers through a variety of objectives ranging from stealth to escort to good old fashioned death-from-above with a devastating arsenal of weaponry.

To make the most of that ordinance, Thunder Wolves totes a fully destructible environment, promising untold calamity as you rain down fiery justice from your whirring metal bird of death. In the process of annihilating every rebel base, shanty town or peaceful fishing village that wanders within your kill box, you’ll square off against terrorist foot soldiers, land armor of all makes and models and do battle in the skies against enemy choppers.

Eschewing any mention of online multiplayer, a local cooperation mode has been announced for Thunder Wolves instead, allowing you and a buddy to pile into an aerial death machine, forming a cohesive strike unit as one works the stick while the other mans the guns.

We’re not sure about you, but so far Thunder Wolves is looking to us strikingly reminiscent of the Strike series, and that’s a very good thing. We’ll be keeping Thunder Wolves on our radar as it approaches its new Q2 release window. Hit the jump for more images of air supremacy.

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