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A Virus Named Tom

XBLAFans Monthly Roundup (November 2011)
12 years ago

XBLAFans Monthly Roundup (November 2011)

Hey guys, we’re bringing you a new feature that’s simple and helpful in nature, the XBLAFans Monthly Roundup! This as well as other features will be seen a lot more should all things go accordingly, and we’ll even have some new ones on the way, so stay tuned because there’s a lot of awesome in the works here at XBLAFans.

If it wasn’t obvious by the title, this post will be your one-stop-shop to anything that happened this month with links to all our posts and excerpts where applicable. That means news, reviews, guides, features, interviews, podcasts, and even a recount of releases and sales data. Hit the jump for so many links you’ll never not know something about XBLA current events again! Read More

A Virus Named Tom set to infect IGN Indie Open House
12 years ago

A Virus Named Tom set to infect IGN Indie Open House

Indie game studio Misfits Attic have a lot to celebrate right now. They’ve just been accepted into IGN’s Indie Open House a residency program that provides free office space …
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XBLAFancast Special – A Virus Named Tom interview
12 years ago

XBLAFancast Special – A Virus Named Tom interview

We recently had the opportunity to play an early build of quirky action-puzzler A Virus Named Tom and were able to follow it up with an interview with Tim Keenan, creator of the game and founder of its development studio Misfits Attic. After a brief intro to the game and the company, we break into a discussion of the art, humor, influences, and focus on co-op/multiplayer that makes this game different from a lot of what’s out there on XBLA. Along the way we hit on a lot of development talk including what makes a good achievement and why working with non-gamers can be a good thing. It was a lot of fun to record and thanks go out to Tim for taking the time to talk.

We’re looking forward to hearing more about A Virus Named Tom as it draws closer to release. Check them out on Twitter at @Misfitsattic or at the links above. They do a lot of community interaction – including incorporating ideas generated by the community in the game – so head on over and let them know what you think! Stay tuned here as well for more information as we hear it.

Please subscribe, comment, review the podcast on iTunes and tell your friends! We appreciate it! Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question.

[podcast]https://xblafans.com/xblafancast/AVirusNamedTomInterview.mp3[/podcast]

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A Virus Named Tom teleports further along the development path

By  •  News

The folks over at Misfits Attic are plugging away on A Virus Named Tom and have given us some insight into how things are progressing in their most recent …
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A Virus Named Tom news spreads like the plague

The gang over at Misfits Attic has been hard at work on A Virus Named Tom, and they’ve put up a post on the blog telling us a little …
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A Virus Named TOM’s top teamwork tips

It might not have a release date yet but indie developers Misfits Attic have helpfully released a new teamwork video for their future XBLA game A Virus Named Tom. The new …
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A Virus Named Tom destined for XBLA
13 years ago

A Virus Named Tom destined for XBLA

By  •  News

Xbox Live Arcade is filled with all sorts of match-3 style puzzle games and platforming puzzlers, but perhaps it’s been a while since we’ve seen an action puzzler without all the jumping and the falling. Well Misfits Attic’s A Virus Named Tom plans to fill that void, fill it with all sorts of infectious action puzzler goodness. While the game may be a ways off, plenty is known about it and there’s even a gameplay trailer brimming with personality (and viruses). Watch it below the jump, and don’t worry, we guarantee it’s not a security risk.

If you’re too lazy to watch the video or fear the brimming of its hilariousness, we could go at length to describe the game but the developers have said it best:

Imagine trying to solve a simple puzzle. Now imagine people are throwing potatoes at you. So while you’re trying to concentrate, you now have to dodge potatoes (they hurt more than you’d think). Actually it’s more like you’re trying to diffuse a bomb, because there’s a timer that’s counting down to doom-o’clock. Yeah, so it’s basically like you’re a really unpopular bomb squad. But at least you can get your friends to help: by telling you how you’re solving the problem wrong, or kicking the potato-ers in the shin. That’s basically the game. Oh, and there’s also a territory mode you can play against your friends. Make sense?

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