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Full House Poker Season 1 revealed
15 years ago

Full House Poker Season 1 revealed

By  •  News

Kotaku has listed the tournament times for Season 1 of Full House Poker. These tournaments follow the same “live programming” model that the now-defunct 1 VS 100 had, meaning that these particular tournaments are only available at their scheduled times. Tournaments take place three times on their scheduled day. From 5-7PM Eastern, 8 -10PM Pacific and 8-10PM UK time. See the full schedule after the break.

Source: Kotaku

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Updated: Win a copy of Ghostbusters: Sanctum of Slime
15 years ago

Updated: Win a copy of Ghostbusters: Sanctum of Slime

By  •  Contests

The Contest is over. Congradulations to the following people:

Twitter Winner: @agentcoop007

Necor23, who had the comment: “Remember when I said Cats and Dogs living together was mass hysteria? …
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Oh Aero-Cross, how you tease us
15 years ago

Oh Aero-Cross, how you tease us

By  •  News

Namco is begging to slowly unveil their next Xbox Live Arcade title, Aero-Cross. Set as an enhanced remake of Metro-Cross, the title is being showcased, bit-by-bit through Pac-Man Championship …
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Trine 2 sets the new visual standard for XBLA games
15 years ago

Trine 2 sets the new visual standard for XBLA games

By  •  Media, Videos, News

http://www.youtube.com/watch?v=TMPWJTFJc6c

Trine 2, and upcoming platformer for XBLA, PC and PSN, looks incredibly stunning. Who would have ever guessed so much life could be put into a 2.5D side-scrolling adventure? …
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Swarmite Sensitivity
15 years ago

Swarmite Sensitivity

Swarmites are coming to XBLA this Wednesday, but that’s not the only place they’re showing up. You may also see them as a new employee in your workplace. If you …
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Bastion: Dynamic Narration Can Replace Cutscenes
15 years ago

Bastion: Dynamic Narration Can Replace Cutscenes

The AAA titles are continuing to look for ways to make the player feel that they have an effect on the game world. We have seen the continued success of games that feature choice, as well as multiple endings. The only issue is that many games still contiue to tell the story through in-game movies, to help move along the narrative, as well as captivate the player. Most players do not like the feeling of losing control. They hold a controller for a reason. With Bastion, it is not the cutscenes or trailers that are capturing people’s attention, it’s the narration. This isn’t just some voice walking your through a tutorial. The dynamic narration in Bastion is telling the story that you are creating. The narration in this game is designed to react tho the actions of the player, and tell the story the player is creating. Having only seen a demo at PAX, I cannot say how well this is implemented throughout, but the experience certainly stuck with me.

I reached out to Greg Kasavin, Creative Director at  SuperGiant Games to delve a little deeper into the concept of dynamic narration; from how it came to be, to how it’s turning out. Read More

PAX East: Hands-on Fallen Frontier
15 years ago

PAX East: Hands-on Fallen Frontier

Want a cooperative game that has a similar feel and style to Shadow Complex, but the gunplay of Halo? Well then you want to play Fallen Frontier. The game is currently in development at Moonshot Games, a new studio which houses some ex-Bungie developers, and already it’s looking impressive.

Fallen Frontier is a 2D platformer that has a dark, cel-shaded art style. Moonshot also added a small bit of photographic art touches, like very subtle wall sections on the forefront. It adds something small, but it’s worth mentioning because it’s the little things that really sets this title apart from the others.

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Swarm’s Avatar Awards Are Bug-eyed Awesomeness
15 years ago

Swarm’s Avatar Awards Are Bug-eyed Awesomeness

By  •  News

Swarm developer Hothead Games will be continuing the XBLA tradition of an awesome article of clothing and an awesome prop to go with your achievements. However, instead of some …
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New screenshots of From Dust look wonderful
15 years ago

New screenshots of From Dust look wonderful


Ubisoft held a preview event to show off more from the promising downloadable title, From Dust. The game, designed by Eric Chahi of Out Of This World fame, will be coming out this year for XBLA. Catch the new screenshots after the break.

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XBLA’s Most Wanted: Sam & Max Hit the Road SE
15 years ago

XBLA’s Most Wanted: Sam & Max Hit the Road SE

Some franchises, regardless of quality, just never become very popular. One such example is the Sam and Max comic and video game series, which most people never heard of but have never played. Sam and Max: Hit the Road was one of LucasArts’ classic adventure games, first released in 1994. The game was based on the late 80’s comic series by Steve Purcell, who worked at LucasArts. It featured the wacky antics of a 6-foot tall dog and a hyperkinetic rabbity-thing, a duo who called themselves the Freelance Police.

The world they inhabit is wacky and unconventional while being chock full of jokes and puzzles. Recently, LucasArts have re-released their classic Monkey Island series in the XBLA in special editions featuring updated art and voices, modernizing it while retaining what made it great. Now would be a perfect time for Telltale Games, who now own the franchise, to re-release the Sam & Max that started it all.

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