15 years ago
Those looking to submit a game for Microsoft’s Dream.Build.Play competition have just hours left. According to the official rules any submissions must be received by 1:59:59PM (CT). If you’re …
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XBLA tie-ins are a great way to give game players a bite-sized and concentrated taste of a retail game. Dead Rising: Case Zero and Dead Rising: Case West have …
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15 years ago
Proving that trade shows aren’t just about building hype or previewing the latest game, fan-favorite developer The Behemoth has added a new mechanic to the much-anticipated Battleblock Theater after …
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The Adventures of Shuggy looks to be this year’s Super Meat Boy — perhaps not in difficulty, but more in raw, addictive, 2D side-scrolling fun. It’s got a sort …
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15 years ago
During E3 week, I had the opportunity to speak in great depth with Michel Gagne about the upcoming title Insanely Twisted Shadow Planet as well as pilot the demo for myself. The result was an entirely original experience from anything I have ever seen or played before. It was impossible to not be impressed.
The full story of Insanely Twisted Shadow Planet starts nearly five years ago when Joe Olson, head of Fuelcell Games approached Michel about bringing feature quality animation to video games. Known for his unique style of animation Michel was a well-respected figure in the movie industry working on titles such as Prelude to Eden, The Iron Giant, Osmosis Jones, and Ratatouille. At the time, Michel was hesitant citing his lack of knowledge of the game industry. Michel informed me that before he started work on Insanely Twisted Shadow Planet (ITSP) he did not know simple video game concepts like what a boss was. Joe was persistent and thankfully persuasive and eventually got Michel onboard under one condition. They would not make a game, but a work of art.
15 years ago
Acclaimed movie and television star Sir Patrick Stewart, famous for his role as Captain Jean-Luc Picard in Star Trek: The Next Generation, now has a major role in the upcoming War of the Worlds game. His part is as the narrator, narrating the adventures of an average man trying to save his family from an alien invasion in 1953 London. The story will parallel the 1953 movie adaptation, but will follow different characters, locations, and a whole new story arc.
The game will be a 2D side-scrolling action-adventure, requiring players to use their wits to outsmart tripods, drones, and other alien menaces while crossing a devistaded landscape, but there will be a hint mechanism if you get stuck. The game will try and capture the fear and isolation of the original H.G. Wells novel by making players think fast or suffer an instant death. Today’s news came with some new screenshots, giving a glimpse in the game’s action. War of the Worlds will be released later this year. Check out the additional art and screenshots after the jump.
15 years ago
Shadow Complex was developed by Chair Entertainment and Epic Games and published by Microsoft Game Studios. It retails for 1200 MSP and was released August 19, 2009.
Modern games seem to always wear a little bit of inspiration from the classic days. Sonic had inspiration from Mario in the platforming realm while Gears of War got some from Resident Evil 4 in the shooter realm. Chair Entertainment’s Shadow Complex borrows a lot from classic Metroid and Castlevania games and seems to outdo both in its own little way.
You play as Jason Fleming when your girlfriend gets kidnapped during a hike in the mountains. The culprits are a mysterious terrorist organization and it’s up to you to use their own technology as a means of destroying the enemy. For being inspired by a classic style of gameplay, Shadow Complex does more in that style than most developers. But does that mean it’s always for the best?
15 years ago
Upon booting up Trenched, it’s quickly clear that this is a Double Fine game, as behind the quirky, machismo humor lies a title with some serious character. Trenched scraps the traditional formula and instead recycles the leftovers to create something entirely different and completely reinvigorating. Gone are the days when leaving a tower defense match in the middle to make a sandwich was acceptable. There will be no time to reach for the jar of mayo, as players will find themselves constantly engaged by the battles surrounding them.
15 years ago
Aegis Wing was developed by Carbonated Games and published by Microsoft Game Studios. It was released on May 16, 2007 free of charge.
Aegis Wing pits players against a huge alien invasion in an adventure on space and Earth. The game is simple, containing few levels and focusing on score and cooperative play. This twin stick shooter is as bad as it gets: it’s not glitchy, it’s just a dull version of a genre overdone on XBLA. While it can have its moments in multiplayer, Aegis Wing is a word-for-word definition of the genre.
15 years ago
The Awesomenauts developer Ronimo Games has confirmed that the six characters featured in the trailer make up the final roster. From left to right, top to bottom it’s Yuri, …
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