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Dead Block coming July 6
15 years ago

Dead Block coming July 6

By  •  News

Dead Block, the cartoony zombie tower defense game (what a mouthful), has a solid release date: July 6. We don’t have a price for you, but if we had …
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Rewind Review: Rocky and Bullwinkle (XBLA)
15 years ago

Rewind Review: Rocky and Bullwinkle (XBLA)

Rocky and Bullwinkle was developed by Zen Studios. It was released on April 16, 2008 and costs 800 MSP.

Rocky and Bullwinkle is a mini game super fest with the whole cast from the beloved children’s show. You play through seven distinct worlds, each with there own set of amusing levels, giving you a total of 105 different mini-games to play. You can play through all the levels by yourself or with up to 11 friends locally for a quirky experience that only Rocky and Bullwinkle can provide.

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Team Meat speaks out: What didn’t make it and why
15 years ago

Team Meat speaks out: What didn’t make it and why

Super Meat Boy took 18 months to develop, and through out that year and a half many changes were made to this meaty game. Nothing was set in stone until the very end of this journey. Everything went through close examination to decide if it was the best it could be, including unlockable characters, the levels, menus, and even Meat Boy himself. Find out why some of these things where changed and why others were axed all together.
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TMNT: Turtles in Time Re-Shelled is being de-shelled
15 years ago

TMNT: Turtles in Time Re-Shelled is being de-shelled

By  •  News

Sad news everyone, the Xbox Live Arcade favorite TMNT: Turtles in Time Re-Shelled is heading for the chopping block. The delist is due to a license expiration, a common …
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Double Fine gets publishing rights to Psychonauts
15 years ago

Double Fine gets publishing rights to Psychonauts

By  •  News

Recently Double Fine obtained the rights to their cult classic Psychonauts. This means once all the paperwork has been finalized they will be receiving the finances that come along …
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20 years of Sonic means savings for you
15 years ago

20 years of Sonic means savings for you

By  •  Reviews

Have you been waiting to pick up one of those amazing Sonic games? Did you miss the Sega sale a little while back? well, fret no more. …
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Double Dragon series may be returning to XBLA
15 years ago

Double Dragon series may be returning to XBLA

By  •  Rumors, News

Our ever vigilant tipper @lifelower pieced together something interesting recently. Over a year ago at the G-Seminar in North Korea Jong Shin Choi, CEO of Barunson Creative, …
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Rewind Review: Garou: Mark of the Wolves (XBLA)
15 years ago

Rewind Review: Garou: Mark of the Wolves (XBLA)

Garou: Mark of the Wolves was released by SNK/Playmore on June 24, 2009 and retails for 800MSP.

Garou: Mark of the Wolves (MOTW) is one of the last great fighting games released for the Neo-Geo. Originally releasing roughly around the same time as Street Fighter 3 this game was to be SNK’s answer to Capcom. While it never did reach the same level of popularity it certainly is a great game in its own right.

With some of the best graphics that the Neo-Geo could produce and some of the best gameplay in any fighting game ever; this game is a true gem. MOTW is essentially the culmination of the Fatal Fury series. Its story line is one of transition. Old heroes make way for new heroes and old villains make way for new ones as well. Everything about this game is polish and class. The only real shame is that the sequel was never released.

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QuadSmash Indie Game Review
15 years ago

QuadSmash Indie Game Review

QuadSmash was developed by Creative Patterns and retails for 400MSP. A copy of the game was provided for review purposes.

QuadSmash is a 2D car combat game. You drive around in quads and, not surprisingly, your goal is to smash them, or at least smash your opponents. This game is pure multiplayer madness. It is one of the rare games that actually defaults to the multiplayer content on the opening screen. The gameplay consists of driving very fast through insane obstacles and using the terrain and special moves to beat your opponents to a pulp.

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Rich racing fanatics unite! Introducing the XCM F1 Converter
15 years ago

Rich racing fanatics unite! Introducing the XCM F1 Converter

By  •  News

For fans of racing games there’s very little in terms of racing wheel setups. There’s the Xbox 360 Wireless Racing Wheel, but it’s been discontinued so you’re stuck hunting down a used one on Amazon.com or eBay. Then there’s the Wireless Speed Wheel coming out this October, but it looks more like a gimmick than something race fans would want. That used to be it; an impressive but out of production wheel or a toy that you hold up in the air. XCM aimed to change that. Earlier this year they released the XCM F1 Converter to very little press and fanfare. What this does is allow you to use your Logitech G25 or G27 racing wheel (PlayStation 3 hardware) on the Xbox 360.

Initially we brushed this off due to some of the issues it presented, but with recent firmware updates we can say folks seem to really like this little dude. It should be noted, however, that this thing still has its ups and downs. On the upside not only can this be used with Logitech racing wheels, but PS3 SIXAXIS controllers can also be used. Not enough? Well, with your wired Xbox 360 controller (required) you can also store button macros. What does that mean? It means one button fatalites and finishing moves, that’s what it means. The downside to this is the sheer cost. One of these will set you back 85 USD on eBay. Don’t have a wired Xbox 360 controller? That’s another 20-25 USD at your local used game store. Don’t have a Logitech wheel? Oh boy, you’d better sit down. You’re looking at around 200 USD, and that’s for a used one.

The verdict is simple: if you’re a racing nut who already has a Logitech G25 or G27 and wants to use it on your 360 then this is for you. For those who don’t yet own a racing wheel hunt yourself down a version 1 model of the Xbox 360 Wireless Racing Wheel (V2’s don’t have force feedback). The additional features such as a clutch and H-pattern shifter can’t be used on a 360, so spending the extra dough for both the Logitech wheel and converter just isn’t worth it. Now if by some chance you’re still reading and still interested we’ve posted a list of features after the jump.

*NOTE* Per a discussion below we should also point out that this technically could fall under a Terms of Use violation, so use it at your own risk.

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