13 years ago
Cyberpunk action-roleplaying adventure Mars: War Logs shows off its sunnier side in its first official trailer. Soaked in sunlight and soulful melody, the trailer only hints at the dirty, dingy underbelly that is everyday life for the colonists of Mars.
Mars: War Logs takes place several undetermined hundreds of years in the future where humankind’s colonization of the Red Planet has failed. The surviving remnants of those efforts have devolved into civil war for control of the most precious commodity on the planet: water. Because life’s not hard enough, helping to ensure everyday could be the last are the mutants, the religious zealots and that beautiful sun. That savagely beautiful sun, scourging the surface with solar radiation in doses suitable for proper skin liquefaction.
You’ll take on the role of Roy Temperance, the renegade whose story intertwines with the fate of the planet, as you fight against the aforementioned martian horrors and the corporate ruling class. Boasting a deep stable of intriguing characters, dozens of unlockable skills and perks and customizable equipment, Mars: War Logs is shaping up to be unique, to say the least.
Helmed by Spiders Studios, Mars: War Logs runs on the studio’s cleverly named and obviously gorgeous Silk engine, spinning it’s way toward a tentative “Spring 2013” release date. We’ll keep this one on our radar. In the meantime, feast your eyes on a bevy of silky screens after the jump.
13 years ago
The Behemoth recently announced that they are looking for 10,000 players to participate in a closed beta test of their upcoming Battleblock Theater beginning sometime in either February or March. The beta program will give willing testers access to story levels, the level editor and a few levels of all arena modes. However, we’ve not had a lot of details on what these arena modes actually are, until now that is. For The Behemoth have just published some details on their developer’s blog on the multiplayer games we can look forward to:
You can sign up for the beta here, but to guarantee a spot then best look out for one of our daily giveaway contests. Hit the jump for some screenshots of all modes described above.
13 years ago
Capcom Unity announced the full list of titles for its upcoming release: Capcom’s Arcade Cabinet. The 8-bit games, originally released in 1984-1988, will be grouped in five different packs and …
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13 years ago
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Released this past Wednesday, the axe-wielding dwarf Glóin is now available for Guardians of Middle-earth. He joins a cast of over 20 different playable …
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Focus Home Interactive has officially announced Obscure, a new 2.5D side-scrolling action title set to hit Xbox Live later this spring. Set in the same universe as 2005 survival-horror title, ObsCure, and its 2007 sequel, players will find themselves taking on the role of four students who must slash, bash and blast their way through hordes of gruesome monstrosities. Casting aside the doom-and-gloom atmosphere of its namesake, Obscure touts highly-stylized, blood-drenched animation, caustic humor and arcade action that emphasizes combos and chain attacks in order to multiply your score and rack up points.
Each playable student-character comes with their own unique skills and abilities, enabling you to tackle each non-linear level and grotesquery in a variety of ways. Along the way players will complete objectives, discover new weapons and encounter a bestiary of horrors; earning experience to level up their characters by excelling above the score goals, which can then be spent on more abilities, skills and weapons. At any time players will also be able to backtrack through completed levels, bringing along their newfound prowess and unlocked arsenal in an effort to best their old scores.
A vital part of any high school experience, Obscure aims to deliver on a robust social feature set. Up to 4-player cooperative multiplayer, online and local, means players can split up to more quickly complete their objectives or band together to increase the odds of survival.
Obscure is being developed by Mighty Rocket Studio, an independent developer comprised of some of the original ObsCure development team. To see the angsty teenage gorefest in action, hit the jump for the official teaser trailer.
13 years ago
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Most of us consider Easter eggs to be self-referential or homages to fans or favorite games. RedLynx takes a unique spin on the …
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13 years ago
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Fresh off the news of a new sequel trilogy of Star Wars films (with J.J. Abrams confirmed to direct the first) comes news …
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13 years ago
FarSight Studios’ The Pinball Arcade has seen direct competition on the Xbox 360 from the more established Pinball FX 2. Players are divided on which game is better; Pinball …
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Undead Labs’ forthcoming zombie-apocalypse survival simulator continues to shamble toward an “early 2013” release. To help lighten the unbearable wait, Labs has maintained as much transparency as possible, fostering a dialogue with the community that’s more give than take. The latest in that line of communication was supposed to be a teaser trailer Undead had hoped to debut, but alas, it’s not ready. That’s the bad news.
The good news is the reason for the delay: a studio-wide crunch to submit the “first complete version” of the game to Microsoft to begin the initial round of certification testing. A milestone the studio reports being “very close” to achieving.
Fortunately for those of us who look forward to these sorts of things, Labs’ community manager and information conduit, Undead Sanya, has secured several screenshots from the upcoming teaser. We expect the trailer to hit any day now, but in the meantime, we certainly appreciate the sneak peek. Hit the jump to check out the sparse digs you might find yourself holed up in when State of Decay releases later this year.
13 years ago
The wildly popular card game that encourages you to kill everything, backstab your friends and make off with the treasure, is coming to Xbox Live. Steve Jackson Games’ Munchkin is the dungeon-diving experience “without any of that stupid role-playing stuff.” Its irreverent humor, easy-to-learn rules and addictive cutthroat gameplay have spawned a Munchkin empire; spinning off dozens of expansion decks, a board game, and ironically, a role-playing game.
The Munckin invasion of the Xbox 360 is being spearheaded by Tinderbox Entertainment, an independent developer of both videogames and traditional board games. First announced back in 2011, the Munchkin team has been working diligently to translate the game digitally, stating on their official Facebook page in early January that we can expect the finished product, “Soon. Munchkin for Xbox is coming soon.”
Earlier this week, an image of the game popped up on Steve Jackson Games’ official Twitter page. Though they’re quick to call it a demo, it appears to be shaping up nicely and will hit Xbox first, before being migrated to other undetermined platforms afterward. They also qualified what to expect with the initial release, indicating that post-release content could potentially introduce the many expansion sets in the form of downloadable content.
We’re working to confirm whether Munchkin will be an officially branded Arcade title, but it’s hard to imagine it landing anywhere other than Xbox Live Arcade. Hit the jump to check out the first in-game image. Read More