Marc Whitten, Xbox Chief Product Officer, discussed details about the first large update for the Xbox One with Engadget during CES last week. Whitten stated that the social features …
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Twitch streaming for Xbox One was announced back in June, allowing Xbox One players to stream the games they were playing to one of the biggest game-streaming services for …
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Microsoft announced huge sale numbers for 2013: more than three million units sold in the month and change between Xbox One’s release and the end of the calendar year. …
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The launch trailer for Killer Instinct has revealed that the classic Killer Instinct character Fulgore will be available on the Xbox One title in March 2014. Fulgore will be the eighth and final character from the Season One roster for Killer Instinct on Xbox One. Spinal, the seventh character in Season One, will be available in January 2014. A second season with more characters has not yet been announced.
Microsoft has announced that 18 days since it was released, the next-gen Xbox One console has sold over 2 million units. Yusuf Mehdi, Corporate Vice President of Strategy and Marketing, stated that “demand is far exceeding supply in the 13 countries we’ve launched and we are sold out at retailers around the world.” Microsoft also released an interesting infographic to celebrate the launch of the Xbox One highlighting the achievements in some of the first party titles released on the system.
Hello Games, the developers of XBLA hits Joe Danger and Joe Danger 2: The Movie, debuted its next title, No Man’s Sky, at the 2013 Spike VGX over the weekend. No Man’s Sky is a space exploration game that will feature procedurally generated planets, ensuring that each player’s experience with the game is unique. The game will allow players to explore deep oceans, experience space battles and discover new, ever-evolving worlds. As of now, Hello Games has not announced platforms for No Man’s Sky.
Halo: Spartan Assault, the twin-stick shooter set in the Halo Universe and previously exclusive to Windows Phone 8 and Windows 8, is headed to Xbox One on December 24, …
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Chris Charla, the director of ID@Xbox, has announced the first wave of ID@Xbox developers set to self-publish on Xbox One starting in 2014. The list ranges from large AAA developers to smaller one and two-man teams, with a host of XBLA veterans set to join the fray.
Yukio Futatsugi, the director of the Xbox One exclusive Crimson Dragon, has announced that the team behind it listened to the feedback given by players and reviewers prior to …
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The Bridge was developed by Ty Taylor and Mario Castañeda and published by Midnight City. It was released on November 13, 2013 for $9.99. An Xbox 360 copy was provided for review purposes.
The Bridge is advertised as “a cerebral 2D puzzle experience”; a genre that is plentiful on the Xbox Live Arcade marketplace. It follows many of the current trends in puzzle gaming while also introducing a few new and interesting mechanics. But does The Bridge build enough upon its puzzle roots to deliver a unique and riveting experience that is all its own? Or does it fall flat in its attempt to provide brain-teasing puzzles that are more frustrating than fun?