It’s back to the regular crew this week. We kick things off by talking about last weeks release of I Am Alive, we have some mixed thoughts on the ambitious survival game. Then Todd tells us all about Shoot Many Robots, check out his review to find out more.
Perry drops the usual news bombs, of which there are a lot this week. Andrew grabs a twitter question about the worst XBLA games and challenges us to play Aces of the Galaxy, send your thoughts to @XBLAFans on twitter.
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Small Arms was developed by Gastronaut Studios and released by Microsoft Game Studios on November 22, 2006. It’s available on the XBLA Marketplace for 400MSP.
When the XBLA service was first introduced to me I felt like there wasn’t enough substance to keep me interested. Geometry Wars was there day one which was fantastic, but other than that most of the games really didn’t look too original or polished. Then I heard about Small Arms. It was released exactly a year after the release of the Xbox 360 and I was very excited to get my hands on it. Despite drawing from experiences like Super Smash Brothers on the various Nintendo consoles, the Small Arms formula feels unique and interesting which, when accompanied by the odd looking cyborg critters you get to play as, gave the game a strong sense of originality which the platform needed at the time.