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Rewind Review

Rewind Review: Braid (XBLA)
13 years ago

Rewind Review: Braid (XBLA)

Braid was developed by Number None Inc. and published by Microsoft Game Studios. It was released on August 6, 2008 for 1200MSP. The price has since been permanently reduced to 800MS points.

Braid is a puzzle/platformer where you manipulate time in order to help main character; Tim, save the princess of his dreams from an evil monster. Tim’s motivations are hinted throughout the game with text passages in each world hub. In case you still haven’t played Braid, we’ll keep story elements vague to avoid spoiling the experience. Along your journey, time manipulation mechanics will build and evolve in each world making Braid and incredibly unique experience that stands out as one of those games that players will likely never forget.

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Rewind Review: TMNT: Turtles In Time Re-Shelled (XBLA)
14 years ago

Rewind Review: TMNT: Turtles In Time Re-Shelled (XBLA)

The 90’s were an amazing time for arcade games.  So many 2.5D beat em’ ups were released during that time — Final Fight, X-Men, The Simpsons, and and two installments from our half-shelled heroes, the Teenage Mutant Ninja Turtles.  Games like these defined the genre and made way for modern beat em’ ups like Castle Crashers.  When word was first leaked that Teenage Mutant Ninja Turtles: Turtles In Time was being remade in HD over at Ubisoft Singapore the teens of the 1990’s squealed like a teenage girl.  But so many games from yesteryear feel dated when dusted off and fired up.  Could Ubisoft’s HD remake, subtitled with Re-Shelled, stand the test of time?  Find out after the jump.

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Rewind Review: Castle Crashers (XBLA)
14 years ago

Rewind Review: Castle Crashers (XBLA)

Castle Crashers was developed by The Behemoth and published by Microsoft Game Studios. It was released on August 27th 2008 for 1200MS points.

The Behemoth have quickly become a developer to watch. After starting life with the flash game Alien Hominid on Newgrounds they expanded the game to consoles and eventually to XBLA with Alien Hominid HD. The game had a unique and striking art style created by artist Dan Paladin, and breathed new life into the almost forgotten side-scrolling shooter (complete with punishing difficulty).

After Alien Hominid The Behemoth moved onto a completely new game in Castle Crashers. This time they decided to have a go at another classic genre, the side-scrolling brawler. Dan Paladin’s unique art style remains, but Castle Crashers is a much bigger and more ambitious game than Alien Hominid. The Behemoth took the basic 2D brawler gameplay and added a few things on top, with an RPG-like (or lite?) leveling system and a little more depth to the brawling itself.

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Rewind Review: South Park Let’s Go Tower Defense Play! (XBLA)
14 years ago

Rewind Review: South Park Let’s Go Tower Defense Play! (XBLA)

South Park Let’s Go Tower Defense Play was developed by Double Six and published by Microsoft Game Studios. It was released on October 7th, 2009 for 800MS points.

South Park LGTDP is a tower defense game with twist. The twist is that you can control one of fifteen available characters from the South Park world as you build your defenses. This adds a very welcomed action element to the game making it much more than a strategic experience. South Park fans have waited a long time for a quality console game based off the show; there was quite a large amount of expectations with this title. Thankfully, South Park LGTDP delivers a great amount of fun, content, innuendos and laughs for a minimal fee. Read More