Microbot is a dual-stick shooter, which is fairly common genre on the XBLA platform. With games like Geometry Wars and Assault Heroes already on the marketplace, it’s tough for a newcomer to stand out. Microbot offers the same dual-stick gameplay gamers have become accustomed to with a few new additions. Even though some of the new additions are a welcomed change among the dual-stick audience, there are simply too many issues with Microbot to make it an enjoyable experience.
The following article is based around an email interview conducted by our team with Naked Sky’s CTO Joshua Glazer. Naked Sky is also known for their previous XBLA title RoboBlitz, which was released back in November 2006z.
Microbot is a twin stick shooter that lets the player battle malicious viruses and diseases as a microscopic nanotech robot injected into someone’s bloodstream. As players travel travel through veins, bones, lungs and other organs, they can collected data fragments that allows them to customize their microbot with powerful weapons, defensive systems, movement parts, and special abilities. What got yours truly’s blood pumping about this title, is the planned cooperative drop-in/drop-out mode.