You’ve read our picks for the best XBLA and ID@Xbox games of 2014. Now it’s time to look forward with us at what might be the best games of 2015. While fully acknowledging that some of these games likely won’t up to their billing and others may get pushed into 2016, these are the 2015 games that XBLA Fans is currently most looking forward to. If these releases aren’t on your radar yet, they will be after you’re done reading.
Developers: Other Ocean Interactive and The People of the Internet
#IDARB is a particularly interesting game to say we’re anticipating in 2015, seeing as XBLA Fans got our hands on what we were told was the “final” game in December and published our review already. This zany handball-meets-platformer game from Other Ocean Interactive and the fine folks of the internet — many features crowd sourced — isn’t officially out until February, though, when it will be part of the Games with Gold promotion. It’s difficult to explain just what #IDARB is, but it’s easy to recommend that you go play it when it releases next month.
Any fan of Mega Man has been keeping a close eye on Comcept’s “re-invention” of the Mega Man franchise, Mighty No. 9, with series creator Keiji Inafune behind the …
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At Microsoft’s E3 press conference on Monday morning, there was a video montage of a lot of games that are coming to Xbox One through the ID@Xbox program. Over the next few days, XBLA Fans is bringing you a slightly longer glimpse of those titles than what the montage trailer allowed for. Our coverage of these titles will be in alphabetical order. Following is a look at the third set of seven of those games.
Known best for the Dead Island and Call of Juarez series, Techland is currently working on the Chrome Engine 6-powered dark fantasy action title Hellraid for Xbox One as well as PC and PlayStation 4. Hellraid, which is set in a world that has been invaded by the forces of — wait for it — hell, was first announced in 2013 and originally envisioned as a Dead Island mode. It will have both single-player and two, three and four-player co-op options that give players melee, magic and ranged combat abilities for use in dispatching invading demon scum. Techland is promising diverse fighting styles for the game’s various weapons, which naturally includes the ability to crush skulls with hammers. If you’re not the skull-crushing type, then perhaps the game’s various crossbows or spells will be more your style.
Hot off the heels of the news that Might No. 9, the spiritual successor to Mega Man, is coming to Xbox 360, developer Comcept’s popular Kickstarter campaign has blasted …
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Mighty No. 9, a spiritual successor to Capcom’s Mega Man series, will blast its way onto Xbox 360 sometime during the spring of 2015. The side-scrolling action-platformer being developed by Mega Man co-designer Keiji Inafune along with a collection of other series veterans, has hit its console version goal of $2.2 million on crowdfunding website Kickstarter.
Players will take control of Beck through a minimum of six stages — more will be added if stretch goals are hit — that can be played in any order. Beck is described by developer Comcept as “the 9th in a line of powerful robots, and the only one not infected by a mysterious computer virus that has caused mechanized creatures the world over to go berserk.” Beck’s boyish appearance, arm cannon and ability to steal enemy attacks and use them for himself are all design elements lifted directly from Mega Man.
The Blue Bomber-starring series that inspired Mighty No. 9 is Capcom’s most popular of all time, having sold 29 million units as of June of this year. Things have been mostly quiet on the Mega Man front since Mega Man Legends 3 was canceled in July of 2011. Fans hungry for new Mega Man content and excited by the involvement of Inafune funded Mighty No. 9‘s initial $900,000 goal within just a few days of the game’s Kickstarter campaign’s beginning on August 31.
Inafune is serving as the project’s lead at Comcept, but he isn’t the only former Mega Man developer attached to the project. Comcept says that “veteran Japanese game creators with extensive experience in the genre, and with Mega Man in particular” have been charged with creating Mighty No. 9 in its entirety.