The Indie Mega Booth at PAX East this year held a ton of content for us. We had previews from everything from Charlie Murder to Runner2 to Super Time …
Toronto-based studio Capybara Games are not strangers to the XBLA platform or the digital market. They’ve released the wonderful Might and Magic: Clash of Heroes and the iOS indie-darling Superbrothers: Sword and Sworcery EP, an idiosyncratic kaleidoscope of music by Jim Guthrie and great art by Superbrothers‘ Craig Adams.
We’ve only known about one title they’re working on currently for XBLA with Super T.I.M.E. Force but in an interview promoting the Japanese release of Sworcery, they discussed they’re working on three new titles across XBLA, PSN, and Steam. Since we currently know about one game exclusive to XBLA, what could the other two games possibly be and could they be coming to XBLA?
Capy Games are known for their unique design and thought-provoking gameplay, so anything coming from this studio won’t be some tired old design you’ve seen before or a complete riff on an idea you’d think they were crazy to think of. Creative Director/Game Designer Kris Piotrowski talked about why their next titles would be coming to those platforms:
It all started at a Toronto Game Jam then turned into a Friday project. But it got much bigger than that with an IGF nomination turned XBLA prize winner at the IGF this year. That game was Super T.I.M.E. Force and it was one of the best games at PAX East this year.
Nathan Vella, co-founder and president of Capybara Games walked me through a demo of the game where you’re part of a force that goes back in time to solve the biggest mistakes like destroying the first boy band and other famous monsters in history.
The gameplay has been something that hasn’t been talked about much but has a concept that’s brilliant. You start by choosing a character and go throughout the level but when you die, you rewind back to the start and you’re accompanied by…yourself.
Ever since the announcement that Capybara Games won the IGF XBLA prize for Super T.I.M.E. Force, we haven’t seen much beyond the trailer that debuted four months prior. But now we have three brand new screenshots and it still looks like insanity made with a great pixel style. The gameplay does look pretty insane and still begs questions, like are you controlling an army of characters and are able to pick one out of each? Is that all multiplayer going on? Capybara will be showing the game off at PAX East this year and XBLA Fans will have their hands all over it. Catch the other screenshots after the jump.
Might & Magic: Clash of Heroes was developed by Capybara Games, published by Ubisoft and released on April 14, 2011 for 1200MSP.
Clash of Heroes stems from the Might & Magic franchise but takes it into a completely different direction with puzzle/strategy-based gameplay and a fairly self-contained storyline from the rest of the series’s continuity. With roots in the familiar match-three mechanics of games like Bejeweled, Clash of Heroes may appear to be quite generic at first glance. However, the game’s critical success in its 2009 Nintendo DS release suggests otherwise. Does Capybara’s latest XBLA release manage to carry over a winning formula that can capture the love of a different gaming audience?