ALL 52 CARD LOCATIONS
Summary
There are 52 cards to collect (a whole deck). They are scattered throughout the mansion. You must collect them all for a hidden ending (in the Room of Old Habits). For the most part, you will be able to collect almost all of them by yourself, without any help. However, by the end of the game you might be missing a couple and have no clue where you haven’t checked yet. It is highly suggested that you keep track of what you have already collected. Then, you can see which ones you need and reference the guide. This guide is not in order, and is just a means of finding what you couldn’t find on your own. Not meant to be a guide you follow. You will need to collect all the masks and complete most of the story in order to gain all cards. A full guide to all the other achievements can be found HERE.
Access to Areas: Sometimes you will not have access to areas because of powers not collected. You will have to wait to get certain cards, even if not detailed in the guide. For example, there are doors you cannot open until later on in the game.
Powers: Certain cards can be collected only once you have obtained the right power. You’ll figure this out as you progress.
Floor: Quite literally, you will find cards just lying on the floor highlighted in yellow.
Fireplaces: Time based cards you find in fireplaces, before they get lit on fire.
Interaction: Certain objects you can interact with (like a shelf). They are highlighted in blue.
Ghosts: Sometimes, ghosts are needed to obtain cards. You will need the lighter to light the candles in rooms in order to talk to them.
Puzzles: Sometimes it’s a puzzle that needs to be solved. Mostly this is in the basement. Running on the vinyl record in the room, finding the ball to interact with the pinball machine, and even collecting certain cards to create a bridge.
It might help if you use a checklist in order to keep track. Below is a provided example. You can save it to your computer or gallery, and edit it as you go along (marking off what you have obtained).
SPADES
2 of Spades: In a chest at the Theatre Brutale area. This area sometimes has a dark theme look to it.
Requirement: Greyson’s Lightfingered Touch
3 of Spades: Found in the basement area. Interact with the object.
Requirement: None
4 of Spades: In the basement area on the ground of the room with portraits
Requirement: None
5 of Spades: In the hallway to the left of the library. Interact with the object.
Requirement: None
6 of Spades: Found on the ground on the First Floor.
Requirement: None
7 of Spades: Found on the middle of the floor
Requirement: None
8 of Spades: Interact with the shelf.
Requirement: None
9 of Spades: Found on the ground on First Floor
Requirement: None
10 of Spades: Found inside the fireplace in the hall South of the camera room.
Requirement: Time based. Must collect before the fireplace gets lit at 3PM.
Jack of Spades: In the bar, on the ground to the right.
Requirement: None
Queen of Spades: Stage room left of the three ghosts that block the hallway.
Requirement: None
King of Spades: Open the chest in the room where you feed the Charm.
Requirement: Greyson’s Lightfingered Touch
Ace of Spades: First floor, shatter the vase in the room with the piano (not main stage)
Requirement: Tequila’s Shattering Voice
HEARTS
2 of Hearts: In the casino area where Clay gets poisoned. On the ground by the Reaper.
Requirement: None
3 of Hearts: On the ground in a room north a slot statue.
Requirement: None
4 of Hearts: On the walkway of the big room that leads out to the mansion grounds.
Requirement: None
5 of Hearts: In in urn, inside of the east most room on the first floor.
Requirement: Tequila’s Shattering Voice
6 of Hearts: On the floor in a room with 2 green chairs, in the basement area.
Requirement: None
7 of Hearts: Found just before the storage room, in a clothes rack.
Requirement: None
8 of Hearts: Inside the urn in the bottom room of casino area.
Requirement: Tequila’s Shattering Voice
9 of Hearts: Inside of the first floor fireplace.
Requirement: Must collect before 5:10PM
10 of Hearts: You must play the pinball game in the basement.
Requirement: Ball item from the room with the Reaper
Jack of Hearts: In the basement, in bottom left room of mirror walkways.
Requirement: Eleanor’s Mirror Walk
Queen of Hearts: Interact with the podium in the room East of the elevator furnace.
Requirement: None
King of Hearts: This urn is in the theater area.
Requirement: Tequila’s Shattering Voice
Ace of Hearts: In the basement you’ll find a card vortex room, with a card over a bridge you must build.
Requirement: You must collect certain cards to build a bridge
CLUBS
2 of Clubs: In a fireplace, SW of the theater.
Requirement: Obtain before 6:30PM
3 of Clubs: In the hallway left of where Trinity gets attacked by the spider.
Requirement: None
4 of Clubs: On a walkway in the basement area, where the mirrors are.
Requirement: Eleanor’s Mirror Walk
5 of Clubs: On the ground in a hallway above the stage where Redd and Greyson die.
Requirement: None
6 of Clubs: In the library, left of a bookshelf under the chandelier.
Requirement: None
7 of Clubs: Top room of the chapel area
Requirement: None
8 of Clubs: On the ground in one of the casino rooms.
Requirement: None
9 of Clubs: Inside the small room with the red curtain, on the ground.
Requirement: None
10 of Clubs: On a bookshelf in the room with the padlocked green door.
Requirement: None
Jack of Clubs: Once you get outside to the Mansion Grounds, you’ll find this to your left.
Requirement: Tequila’s Shattering Voice
Queen of Clubs: Found inside a chest in a room SW of the security camera room
Requirement: Greyson’s Lightfingered Touch
King of Clubs: Light the candle and talk to the ghost in the room with the slot statue that has no arm.
Requirement: Lighter
Ace of Clubs: After obtaining the camera codes, you can interact with them. One of the cameras will give you a card.
Requirement: None
DIAMONDS
2 of Diamonds: In the dining area with the curtain. Open the dumb-waiter compartment.
Requirement: May be timed (either before or after the arm is hidden inside of it).
3 of Diamonds: On the ground in the same room as a fireplace (first floor).
Requirement: None
4 of Diamonds: On the ground in the Grand Lobby and Ballroom.
Requirement: None
5 of Diamonds: In the Master Aquarium room with the fish, on the first floor (with chest).
Requirement: None
6 of Diamonds: After removing the record and lighting the candle in the bar, hide and you’ll hear the password spoken by Arum to the ghost. This is in the room to the right of the ghost band room.
Requirement: Trinity’s Perfect Hearing, done before 1:10PM
7 of Diamonds: In the basement with the room that has the mirror (not mirror area).
Requirement: None
8 of Diamonds: On the ground in a room near the main theater.
Requirement: None
9 of Diamonds: In the storage room by the music stage. On the ground in the corner.
Requirement: None, but difficult to see.
10 of Diamonds: As soon as you go up the stairs to the First Floor, it’s on the ground.
Requirement: None
Jack of Diamonds: In the urn that is in the room with the ghost band, North of the bar.
Requirement: Tequila’s Shattering Voice
Queen of Diamonds: Inside the giant record player room in the basement.
Requirement: Run on the vinyl record to make it spin.
King of Diamonds: Light the candle and talk to the ghost inside the chapel.
Requirement: Lighter
Ace of Diamonds: Inside a chest in the basement area.
Requirement: Greyson’s Lightfingered Touch