Puzzle Chronicles review (XBLA)
Puzzle Chronicles was developed by Infinite Interactive and published by Konami. It was released on April 21 , 2010 and retails for 800 Microsoft Points. A copy of the game was provided by the publisher for reviewing purposes.
Right off the bat, Puzzle Chronicles is going to be compared to Puzzle Quest by almost everyone. But it deserves a moment of our attention. After playing the game for more than 20 hours, Puzzle Chronicles appears to stand on its own as a quirky, simple and fun puzzle game. And after two weeks of trying it out for this review, we’re still playing.
Puzzle Chronicles openly admits to its simplicity from the start, only giving you one main character to play the single player game with. Mixing Conan the Barbarian’s cousin with a cookie cutter RPG story, Puzzle Chronicles quickly introduces the player to its distinct puzzle mechanic, which follows an approach similar to classic titles such as Columns and Lumines. Though this might sound like two reasons not to get the game, the developers have managed to give it their own witty twist and turn it into a fun combination with a somewhat cartoony look that might suit younger gamers a bit better.
Here’s what we liked:
Simple but fun – This game is definitely not as complex as Puzzle Quest. Though the game has a linear story and is divided in different acts that form a collection of ‘dungeons’, each dungeon is filled with different puzzles and a small adventure in itself.
Variety of mini puzzles – you can perform different actions such as looking for treasure, leveling your character or unlocking dungeons by playing small puzzle games. They offer some refreshing puzzle styles to the classic ‘match the color’ template that take you away from the basic puzzle fighting mechanic.
Picking out loot – Though a bit confusing at the start, Puzzle Chronicles starts to drop a full load of cool loot on your character once he’s started leveling up a bit. Figuring out different combinations and what suits my play style best really reminded me of my classic RPG times. The game even displays fun items such as wolf heads on your character during gameplay.
(Maybe a bit too) Great for the kids – The game’s interface is far easier than Puzzle Quest with an entertaining and cartoony narrated storyline that makes it perfect for, but necessarily restricted to, younger gamers.
Full narrated story – Though the animations that are used to tell the main character’s story are a bit static, the fact that they’re fully narrated is a enriches the cartoony style and production value of the game significantly.
Here’s what we didn’t like:
Loading. . . – The biggest disappointment were the huge amounts of loading screens that kind of drive you mad after a while. Simply moving back and forth from the inventory screen to the area map already requires a couple of seconds and even resets the game’s music every time, making it even more annoying.
Puzzle Chronicles is a great game for people who haven’t yet discovered the magic of Puzzle RPGs yet and want to start out easy with the genre. You can clearly see that the game suffers by comparison to more established puzzle titles and might have tried a bit too hard to distinguish itself, but that doesn’t take away that it’s a delightful little puzzle game.
Score: Buy It
June 28, 2010
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June 28, 2010
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June 28, 2010
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June 28, 2010
[…] Puzzle Chronices XBLA Review | xblafans.com […]
June 28, 2010
[…] Puzzle Chronices XBLA Review | xblafans.com […]
June 28, 2010
[…] Puzzle Chronices XBLA Review | xblafans.com […]
June 28, 2010
[…] Puzzle Chronices XBLA Review | xblafans.com […]
June 28, 2010
[…] Puzzle Chronices XBLA Review | xblafans.com […]
June 28, 2010
[…] Puzzle Chronices XBLA Review | xblafans.com […]
June 28, 2010
[…] Puzzle Chronices XBLA Review | xblafans.com […]
June 28, 2010
[…] Puzzle Chronices XBLA Review | xblafans.com […]
June 28, 2010
[…] Puzzle Chronices XBLA Review | xblafans.com […]
June 28, 2010
[…] Puzzle Chronices XBLA Review | xblafans.com […]
June 28, 2010
[…] Puzzle Chronices XBLA Review | xblafans.com […]
June 28, 2010
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