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Backbreaker: Vengeance coming with a hard hit to your Microsoft Points
15 years ago

Backbreaker: Vengeance coming with a hard hit to your Microsoft Points

By  •  News

505 Games has been hyping their new iteration of Backbreaker: Vengeance, a former iOS game revamped for Xbox Live Arcade. This new iteration adds a few new features …
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E3 2011: Hands-On Preview of Bastion

We’ve been following Summer of Arcade’s Bastion since last summer, when we first saw the game’s official trailer. Imagine our excitement when we got our greedy gamer paws on Supergiant’s playable demo at E3. With vibrant environments, intuitive gameplay, and excellent voiceacting, Bastion is shaping up to be everything we ever hoped for—and more. Read More

Rewind Review: Tetris Splash (XBLA)
15 years ago

Rewind Review: Tetris Splash (XBLA)

Tetris Splash was developed by Tetris Online, Inc and published by Microsoft Game Studios and retails for 800 MSP.  It was released on October 3, 2007.

Tetris fans must be exhausted over choosing which version of the classic to spend their time with, having dozens of iterations on dozens of different platforms to choose from. Tetris Splash, the first time the game has graced Xbox Live Arcade, will certainly be a low priority for Tetris purists, but for everyone else, is it worth picking up — ahem, downloading?

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Dead Block coming July 6
15 years ago

Dead Block coming July 6

By  •  News

Dead Block, the cartoony zombie tower defense game (what a mouthful), has a solid release date: July 6. We don’t have a price for you, but if we had …
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Rewind Review: Rocky and Bullwinkle (XBLA)
15 years ago

Rewind Review: Rocky and Bullwinkle (XBLA)

Rocky and Bullwinkle was developed by Zen Studios. It was released on April 16, 2008 and costs 800 MSP.

Rocky and Bullwinkle is a mini game super fest with the whole cast from the beloved children’s show. You play through seven distinct worlds, each with there own set of amusing levels, giving you a total of 105 different mini-games to play. You can play through all the levels by yourself or with up to 11 friends locally for a quirky experience that only Rocky and Bullwinkle can provide.

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Team Meat speaks out: What didn’t make it and why
15 years ago

Team Meat speaks out: What didn’t make it and why

Super Meat Boy took 18 months to develop, and through out that year and a half many changes were made to this meaty game. Nothing was set in stone until the very end of this journey. Everything went through close examination to decide if it was the best it could be, including unlockable characters, the levels, menus, and even Meat Boy himself. Find out why some of these things where changed and why others were axed all together.
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TMNT: Turtles in Time Re-Shelled is being de-shelled
15 years ago

TMNT: Turtles in Time Re-Shelled is being de-shelled

By  •  News

Sad news everyone, the Xbox Live Arcade favorite TMNT: Turtles in Time Re-Shelled is heading for the chopping block. The delist is due to a license expiration, a common …
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Double Fine gets publishing rights to Psychonauts
15 years ago

Double Fine gets publishing rights to Psychonauts

By  •  News

Recently Double Fine obtained the rights to their cult classic Psychonauts. This means once all the paperwork has been finalized they will be receiving the finances that come along …
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20 years of Sonic means savings for you
15 years ago

20 years of Sonic means savings for you

By  •  Reviews

Have you been waiting to pick up one of those amazing Sonic games? Did you miss the Sega sale a little while back? well, fret no more. …
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Double Dragon series may be returning to XBLA
15 years ago

Double Dragon series may be returning to XBLA

By  •  Rumors, News

Our ever vigilant tipper @lifelower pieced together something interesting recently. Over a year ago at the G-Seminar in North Korea Jong Shin Choi, CEO of Barunson Creative, …
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