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Puddle will make waves this November
14 years ago

Puddle will make waves this November

By  •  News

A little while back Konami announced that it will be publishing Puddle, from the minds of French developer Neko Entertainment. We already got our hands on some great details …
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A glimpse into the world of AMY
14 years ago

A glimpse into the world of AMY

By  •  Videos, News, Media

Lexis Numérique’s AMY is aiming to tame uncharted waters for an Xbox Live Arcade game. Upon its release it will be (presumably) the first XBLA title to focus on the horror genre. We knew there are plenty of horror junkies out there, and finally they too can get their bite-sized fix at an inexpensive price. No word yet on when AMY will be released, but given that the above is the first true trailer for the game it’s likely to be a ways off. While you’re waiting be sure to check out our hands-on preview of the game, and hit the jump for a demo of the game’s technology.

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Skullgirls Q&A with Reverge Labs’ Mike Z and Alex Ahad
14 years ago

Skullgirls Q&A with Reverge Labs’ Mike Z and Alex Ahad

Gamers the world over exude opinions and complaints about the games they love, and lament at the fact that developers hardly ever seem to hear them. Mike “Mike Z” Zaimont, Project Lead and Designer on Reverge Labs’ upcoming fighting game, Skullgirls, is just such a gamer. A long time lover and competitive player of fighting games, Mike Z has used his programming expertise and fighting engine in combination with the art and characters of Alex “o_8” Ahad, Creative Director on the game, to create the game he’s always wanted to play. Skullgirls is many things, but at it’s heart it’s what happens when a gamer takes his expertise and makes a game out of it. Of course, that could mean anything, that could mean making another Marvel vs. Capcom 2 just because that’s one of the games Mike Z loves, but instead Reverge Labs has taken it one step further and is implementing a myriad of conveniences and thoughtful design changes that fighting game enthusiasts such as myself have been clamoring for, unwilling to be complacent with the traditional fighting game design and features. Check out the Q&A after the jump and find yourself exclaiming “That’s amazing! Why hasn’t anyone done that yet?” all the way through the interview. Read More

XBLA Sales Analysis: July 2011
14 years ago

XBLA Sales Analysis: July 2011

By  •  News

Gamasutra editor Ryan Langley has released his Xbox Live Arcade sales analysis for the month of July. July marks the start of the Summer of Arcade promotion for 2011, so that …
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Duels of the Planeswalkers 2012 DLC coming soon

Wizards of the Coast have announced that this fall, fans of Magic: The Gathering – Duels of the Planeswalkers 2012 can “Ascend Into Darkness” with a new expansion pack. …
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The Baconing to hit XBLA on August 31
14 years ago

The Baconing to hit XBLA on August 31

By  •  News

Hothead Games and Valcon LLC have finally announced a release date for their much anticipated third entry into the Deathspank Xbox Live Arcade series, The Baconing. While the game …
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Slam, smash, and (Burnout) Crash!

The newest trailer for Kinect-enabled Burnout Crash! shows that your car isn’t the only thing that can cause destruction. Asteroids, lightning, rockets, and hurricanes will help you reach total …
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Rock beats everything, including video games

http://www.youtube.com/watch?v=PpJswbxZKQQ&feature=player_embedded

Video games have never been so… squished. The newest trailer for Rock of Ages gets the ball rolling by proving it can beat any other video game by rolling …
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Pinball FX2 Ms. Splosion Man table playable, winnable at Gamescom

By  •  News

We’ve had word that Pinball FX2‘s Ms. Splosion Man table will be playable at Gamescom in Germany, which opens its doors to the general public tomorrow. You’ll be able …
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SkyDrift Gameplay footage emerges from Gamescom

Gamer365 has managed to snag a gameplay video of upcoming air combat/racing game SkyDrift at Gamescom over in Germany. The footage shows a few different levels and tells us …
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