If a series of tweets from Indie Game Winter Uprising orgraniser Robert Boyd are to be believed Microsoft may be putting their weight behind the iniative sometime soon. While there’s no official confirmation as yet, Boyd’s tweets (which you can read for yourself below) heavily imply that Microsoft are planning to do something to help with the promotion, or at least the games that will be released before the 23rd of Decemeber.
Presumably this help will be in the form of advertising on the dashboard in a more prominent location, possibly the spaces usuall reserved for Deal of the Week sales and the like.
This would certainly be a win for the Indie Game developers, with the Uprising being a response to Microsoft’s lack of advertisement of the service.
Due to several delays the Uprising hasn’t been quite the success it was expected to be, as a result it was extended to the end of the month. You can find out more about the event and the games involved by visiting our Winter Uprising hub, which has now been updated with more reviews.
You may, or rather should have heard of the Indie Games Winter Uprising by now. But if you haven’t here’s what you need to know. The developers behind the Indie Games on Xbox Live Marketplace decided they wanted an event in the vein of a “Summer of Arcade” and other such promotions. Resigned to the fact Microsoft wasn’t going to make one for them they took it upon themselves to do so. Thus the Winter Uprising was born, originally intended to take place during the first week of December it has now been extended to include the entire month.
We here at XBLAFans are passionate in our feeling that the Indie Games section deserves more recognition than it currently receives. As such we have created this hub for the games that will be included in the Uprising. Here you’ll find a brief description of the games, a link to the developers website, screenshots, trailers, pricing (if available), and for those games already released there will be download links and reviews.
The games are being released pretty irregularly, with several having already been delayed due to last minute bugs so be sure to check back often and see what’s new!
It’s been a long time coming but finally the Xbox Live Arcade version of Quake 3 Arena, in the form of Quake Arena Arcade, will be hitting the Marketplace this week Wednesday December 15th.
You of course can expect the standard Quake modes, Deathmatch, Capture the Flag and Harvester. You’ll be able to play across thirty classic maps and twelve Xbox-exclusive arenas. All of this with updated HD visuals and widescreen support to go with a new single player campaign.
You’ll be able to pick up Quake Arena Arcade for 1200 Microsoft points but while you wait you can check out the screenshots below.
Along with a trailer (which you can see below) Atari have released some more details about the upcoming Ghostbusters downloadable sequel, Sanctum of Slime. Up to four players will take on the role of a rookie who has been hired to save New York.
Gameplay will consist of taking on jobs, exploring the various haunted enviroments and of course bustin’ ghosts. If the trailer is anything to go by there will also be sequences involving the Ecto-4, whether this is an on-rails sequence or not is unclear however.
The rookies will have to work together to bring down huge bosses, using an assortment of weaponary including the classic Proton Streams aswell as the Plasma Inductor and the Fermion Shock. Ghostbusters: Sanctum of Slime is scheduled to be released in Spring 2011, expect more coverage on XBLAFans between now and then. Check out the debut trailer below.
Source – Eurogamer
Hudson have announced that they will be releasing a sequel to the hugely popular Bomberman Live. Scheduled for release next week on Wednesday December 8th, no price as yet.
Atari has announced, via USA Today, that Ghostbusters: The Video Game will be getting a sequel although it may not be quite what you expected. Developer of the previous game, Terminal Reality, won’t be working on the sequel. Instead Assault Heroes dev Wanako will be taking the reigns. Ghostbusters: Sanctum of Slime will be quite different from Terminal Reality’s game, becoming a top down co-op action game.
The change in gameplay is very similar to this year’s Lara Croft & The Gaurdian of Light, which turned out very well for Lady Croft. Other changes include the lack of any of the actors from the film, that means no Bill Murray or Dan Akroyd who lent their voices and likenesses to the previous game. The rookie character introduced in that game will return however.
Details are slim for now but expect a Spring release date and check out the couple of screens released below. Let us know what you think of this surprisng sequel in the comments.
Source – Joystiq