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Main Sources of Inspiration Behind Costume Quest

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I’m sure you’ve heard of Double Fine by now. The main figure behind the studio is none other than Tim Schafer. The game designer responsible for classics like Monkey Island, Full Throttle, Grim Fandango and more recently, Psychonauts and Brütal Legend.

With such an acomplished and obviously talented leader at the helm, saying expectations for the studio are high is certainly an understatement. So when Double Fine reveals its sources of inspiration for their newest downloadable title Costume Quest, we pay attention.

Hit the jump to know what they are. Read More

New trailer for Bloody Good Time

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Ubisoft released a new trailer for Bloody Good Time . If you didn’t already know, Bloody Good Time is a multiplayer first person shooter coming later this month to the XBLA marketplace.

It features a distinct humorous take on horror movie stereotypical characters, like evil clowns, jocks and girls in bikinis battling it out in movie set-like maps. Seems like a cool way to celebrate Halloween. Check out the new trailer after the jump.

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Beyond Good & Evil XBLA in 1080p – New Footage

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Beyond Good & Evil was a gem lost in a sea of bigger named releases back in 2003. While the game is regarded as one of the best of the last generation of consoles, it was largely ignored by the general gaming audience. I’m a huge fan of the franchise, so I was pleased to hear Beyond Good & Evil was coming back in downloadable form on XBLA and PSN.

I don’t have my last gen consoles anymore, so this is a chance to play one of my favorite games of the original Xbox days with cleaner graphics and added achievements. Apparently the game is native 1080p resolution, so it will be much sharper than previous versions. Hit the jump for new gameplay footage.

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Coming Soon to the Xbox Live Marketplace

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Here’s a list of upcoming arcade titles and DLC on the Xbox Live Marketplace:

Xbox LIVE Arcade:
October 6: Comic Jumper, 1200 Microsoft Points
October 13: Pinball FX 2, Free game download. Tables purchased individually with free import from original “Pinball FX”
October 13: Sonic the Hedgehog 4 Episode I, 1200 Microsoft Points
October 13: Dead Space Ignition, 400 Microsoft Points
October 20: Super Meat Boy, 1200 Microsoft Points Read More

Vote for Deal of the Week on Xbox Live
9 years ago

Vote for Deal of the Week on Xbox Live

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For a limited time on the Xbox Live Marketplace, Gold subscribers can vote for the next Deal of the Week content that will be available sometime in October. The deals …
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XBLA Releases: September 22nd Edition- Game Appetizer
9 years ago

XBLA Releases: September 22nd Edition- Game Appetizer

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The XBLA has a rather large load of new games released today. Four new games to be exact. Some we have been hearing about for months now, and one that …
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Monsters (Probably) Stole My Princess
9 years ago

Monsters (Probably) Stole My Princess

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Critically acclaimed Playstation Mini title “Monsters (Probably) Stole My Princess” is now available for download on Xbox Live Indie Games Channel. Originally exclusive for only the PSP, Monsters (Probably) Stole My Princess is an “upwards-scrolling platformer” where players take on the role of the awesome demon known as “The Duke” who must must face-off against enemies he’s fairly certain kidnapped the love of his life. [You can read more about the storyline on the game’s main website.]

The gameplay is fairly simple. Players must ninja-jump up a series of platforms chasing giant fleeing monsters and defeat them by crashing into them three times. As the players successfully bounce on platforms during their chase, they will rack up combos, which will increase The Duke’s speed and give him the ability to unleash overly-exaggerated finishing moves when he defeats the monsters.

Moving upwards is one of the main points in this game, but touching the same platform more than once will stop your combo. Lose your combo too many times, and you’ll never defeat the monster before it reaches the top platform.

Monsters (Probably) Stole My Princess features a full story mode, 6 unique stages, colorful and animated cutscenes, artful background graphics, and a great soundtrack anyone can jam out to.

Mediatonic’s co-founder and creative director Paul Croft adds: “Monsters (Probably) Stole My Princess was a huge hit for us, both with the media and as our debut on PSP Minis, so we’re proud to have launched its XNA version as our Xbox 360 debut.” He continues; “We’re hopeful Xbox 360 players will take the Duke’s plight to their hearts and will help him hammer those (probably) guilty monsters.”

Monsters (Probably) Stole My Princess for Xbox 360 via Xbox Live Indie Games is available now, costing 240 MS Points.

Hit the jump for a cool picture and videos from the game:

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August Release Schedule for Xbox LIVE Marketplace
9 years ago

August Release Schedule for Xbox LIVE Marketplace

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The Summer of Arcade may have drawn to a close, but the Xbox Live Marketplace looks to remain hot for the rest of the summer. While Shank and Scott Pilgrim …
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Free DLC pack coming for Lara Croft on the Xbox 360
9 years ago

Free DLC pack coming for Lara Croft on the Xbox 360

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Lara Croft and the Guardian of Light arrives this Wednesday, August 18th on Xbox LIVE Arcade for only 1200 Microsoft Points and is sure to be an instant hit. …
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Monday Night Combat hands on preview
9 years ago

Monday Night Combat hands on preview

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Monday Night Combat is a true fusion of genres. The title is a third person shooter tower defense hybrid very much in line with DoTA. This should be no surprise considering the lineage of the Uber team: many of the developers worked on the DoTA game Demigod. The hybrid concept alone creates a very addicting blend, but the developers kept building on the idea. They created a humorous, quirky design that draws clear parallels with Team Fortress 2. They developed six highly varied character classes, each with their own unique style, moves and weaponry, as well as a create-a-class option. They then pushed the limits for an Xbox Live Arcade game with in-depth persistent career through single player, co-op and online multiplayer modes. In the end, it becomes increasingly hard to classify this game, as it breaks many typical molds; however the game is easy to describe: it is flat out awesome.

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