14 years ago
Crimson Alliance doesn’t make its appearance until September 7 but if you were one of the people who picked up all the Summer of Arcade titles, you should be …
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Quantum Conundrum was announced at PAX Prime this year coming from Kim Swift and Airtight Games with Square Enix publishing. We’ve seen the game in action before but here’s an official trailer that sets the scene for the game as you figure out what dimension your crazy uncle inventor ended up in. After the break, you’ll see another gameplay demo featuring Kim Swift utilizing all of the dimensions from fluffy to slow-time to reverse-gravity. The design when it comes to some of these puzzles looks intelligent and looks to get more challenging as you progress, be on a lookout for this title in early 2012.
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14 years ago
What can be said that hasn’t already been said about Retro City Rampage? The mayhem-infused throwback has seen so many types of gameplay and this is just another one …
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14 years ago
The original Joe Danger was an amazing title for PSN that combined elements of Trials, Excitebike and the thrill of being a daredevil motorcyclist. You’d think the …
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14 years ago
Tell us a little bit about your team?
We are two standard Italian nerds. Francesco, from Benjamin Ficus production, is responsible for the plot, level design and guilty of all the misspellings. Despite his love of creating video games, his computer skills suck hard He was lucky enough to find Matteo, his colleague. Matteo, from HeartBit interactive, is the genius behind the programming.
What made you decide to use the XBLIG platform for your game?
Around two years ago, Francesco made a game with RPG Maker. It was a small but fun adventure of four nerds trapped in a fantasy world. Everybody (his friends and his mum) was pleased with the game and kept telling him “You got talent”, “You should make some money with it”, and “Eat your vegetables” so Francesco decided to turn his small project into a real game! He discovered that a friend of a friend (Matteo, from HeartBit interactive) was a very talented programmer who already worked in the amazing field of game development. Francesco showed his project to Matteo who said “your game is pretty cool, why don’t we collaborate to put it on Xbox Live Indie Games. You do the level design, story and other crap while I do the serious coding and programming. It shouldn’t take much time, right?”
TWO years later, here we are!
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14 years ago
Street Fighter 3: Third Strike Online Edition was co-developed by Capcom and Iron Galaxy Studios and published by Capcom. It was released August 24, 2011 and retails for 1200 MSP.
The 1999 arcade release of Street Fighter 3: Third Strike couldn’t have come at a worse time. Fighting games had begun their decline in popularity along with the disappearance of local arcades in which to play them in. As a result, many gamers had to get their SF3 fix on the less than perfect iterations of Third Strike for Dreamcast and PlayStation 2, but now that the fighting genre is experiencing it’s biggest boom in over a decade, Capcom saw the chance to reintroduce Street Fighter 3 to the masses. Is it still as relevant as they had hoped, or better yet, does it stand the test of time as one of the great brawlers?
14 years ago
Tell us a little bit about yourself/company/team?
We’re a young Dutch company, consisting of two guys; Casper van Est and Gert-Jan Stolk. We founded DoubleDutch Games in 2010, and Speedrunner is our first game.
What made you decide to use the XBLIG platform for your game?
Well, XBLIG is basically the only option you have when you’re a new studio with no track record and no money and want to make games for a console. It’s a really great platform for people like us, as it allowed us to actually create a product and have it released. We’ll have to see whether or not it’s actually a viable platform for making enough money to keep our heads above the water, but then again, we hope it can serve us as a stepping stone to other platforms such as Steam and XBLA.
14 years ago
Major Nelson confirmed earlier this week that Guardian Heroes would be releasing yesterday giving us a grand total of five XBLA games for the week. Shortly thereafter Major retracted …
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14 years ago
The long-awaited brawler Guardian Heroes is set to be released this fall, and word has just gotten out that it’s gone gold and ready to be distributed. We still …
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14 years ago
With Gamescom and PAX back to back this year, Monolith’s upcoming title Gotham City Impostors has seen quite a bit of coverage. In an interview with Destructoid, WB Games …
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