We’ve just seen the release of Serious Sam Double D XXL, a game we recommended for its classic shooting action rebuilt into two dimensions. Behind all its artistic style, crazy weapons and even more crazy enemies is one man: Nathan Fouts, owner of indie development studio Mommy’s Best Games. We caught up with him to ask about how he put together Serious Sam Double D XXL, starting from its inception on PC to its massive expansion on Xbox Live Arcade. When we asked how it feels to have the game out and finished, he joked, “I think I’m still ready to go back to sleep!”
Serious Sam’s jump to 2D
Serious Sam is a beloved franchise known for its old-school Doom-esque shooting that relies heavily on strafing and jumping while making players fight off swarms of aliens, monsters and headless kamikaze bombers. Leveraging his PC popularity, Serious Sam has gone on to make numerous cameos on Xbox Live Arcade in both new and classic games. However, they have all been 3-dimensional first-person shooters. How did Fouts score a gig that involved smashing it into two dimensions? As it turns out, “Devolver came to us and said that they were interested in this prospect and that it involved Croteam [the creators] and the Serious Sam franchise,” he explained. “I just about flipped my lid. I couldn’t believe it. [They told me] they liked our stuff and they’d like us to do this indie version.”
Last week we announced that there was set to be a number of sales this month across Xbox marketplace. We now have the full details of the “Fan Appreciation …
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Weapon of Choice is developed and produced by MommysBest and was released on Xbox Live November 14, 2008. A copy of the game was provided by the publisher for reviewing purposes.
Weapon of Choice is a fast paced side scrolling shoot’ em up reminiscent of favorites like Gunstar Heroes and Contra. The player character is tasked with protecting the world from a horde of invading aliens. There are branching levels giving players the ability to choose where they want to, each direction leading to a different ending. There are seven unique characters, each has a unique gun and double jump. This gives players a very diverse way to play through the levels.