Recently we had a chance to speak with 7sixty Games about their upcoming new age beat’em up, Kung Fu Strike. In this interview we talk about the games origins, graphics style, even a little tidbit about DLC. So put on your favorite kung fu themed fighting music and dive in to the rest of this interview.
XBLA Fans: Tell us a little bit about 7sixty games.
Rob Burman: 7sixty is a relatively new publisher set up in 2011 with an aim to release great digital games. Many of us play games at the company and over the years it’s become more apparent that a lot of the more creative and imaginative titles are released digitally, so we thought it would be great to focus on this aspect of gaming. Kung Fu Strike will be our first XBLA release and we’re more excited than a black belt in judo who has just smashed his hand through a pile of bricks.
XBLA Fans: How did the idea of Kung Fu Strike originally come about?
Rob Burman: We are action game fans and we are Kung Fu lovers. However if you want to be a Kung Fu master you have to work very hard for years and years. As a result we wanted to create a similar experience in a video game, so you can do all kinds of incredible Kung Fu moves without ever leaving your sofa! Therefore it’s a title for hardcore gamers but it’s also for casual Kung Fu fans.