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New Gods

Ascend: Hand of Kul – New Gods Guide
11 years ago

Ascend: Hand of Kul – New Gods Guide

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The core of Ascend: Hand of Kul are the New Gods who’ve awoken to challenge the rule of the Titan and establish their dominion. You must choose one of these three deities to serve, striking out to increase their influence and your own power. Each God represents a different sphere of influence: Light, Dark, and Void, and by aligning yourself with them you’ll begin to siphon their power and shape the way your Caos looks and performs.

Though the weapons and armor associated with each alignment differ in look only, the spells and benefits among the three couldn’t be more different. Think of each God as representing their own loose play style: the fast and agile warrior; the armored, heavy-hitting juggernaut; and the spell-slinging caster. In addition to their own unique alignment theme, each God is also attuned to a natural element, which comes across in their spells and perks.

While the story doesn’t change with regard to which God your serve, the environment changes to reflect their themes as you begin claiming shrines in their names, completely altering the look and feel of each area. The presence of your God can be felt in most aspects of the game, and for this reason, it’s easy to get attached. However, you should strive to serve each of the Gods if you eventually want to become the most powerful Caos roaming the wilds.

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