Schrödinger’s Cat and the Raiders of the Lost Quark was developed by Italic Pig and published by Team 17 on Xbox One. It was released on May 12, 2015 for $9.99. A copy was provided for review purposes.
On May 17, 2015, I had a chance meeting with developer Italic Pig over at the XBLA Fans Twitch channel while streaming Schrödinger’s Cat and the Raiders of the Lost Quark. For the sake of brevity, let’s just say I happened to learn quite a bit of the making process of Schrödinger’s Cat. The message I took away from the impromptu discussion with Italic Pig is that the developer had a vision and set out to create a game around a passion for physics. In Italic Pig’s eyes, each portion of the game was designed with a specific purpose to test players in different ways. Most things in the game have a reason for being there, but not every reference or purpose is obvious. Still, the developer believes there is something for everyone here. Do I fully agree with all of the design implementations? No, but I respect the decisions made during the process. Schrödinger’s Cat and the Raiders of the Lost Quark took two years to make with an estimated 60-70 percent of the effort coming from Italic Pig alone. Meanwhile, I spent about eight hours across three different days to play through in its entirety. Let’s see how it stacks up.
Every cat has its day. From the publishers Team 17 and developers Italic Pig comes an action-adventure puzzle-platformer featuring the legendary Schrödinger’s Cat. One day, a catastrophic event occurs that causes all primitive particles to escape from The Particle Zoo. The zoo is locked down and emergency services are called into action. Join the cat as he collects his army quarks to create up to 14 unique abilities to solve problems across 30+ levels of gameplay to defeat the forces of evil.
Schrödinger’s Cat and the Raiders of the Lost Quark comes to Xbox One for a price of $9.99 on May 13.
Check below the jump for a trailer.