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hybrid beta

Hybrid – When being different pays off
12 years ago

Hybrid – When being different pays off

5th Cell made their name with fairly cutesy games like Drawn to Life and Scribblenauts. Both handheld games with a kid-friendly art style and gameplay that encouraged creativity. So when they revealed their first XBLA game and it turned out to be a third person shooter, we were certainly surprised.

What we weren’t surprised about was the fact they had decided to do things a bit differently. Drawn to Life was a fairly traditional action platformer but it stood out by letting players draw characters and objects that inhabited the world. Scribblenauts is a fairly simple puzzle game in theory but has endless possibilities thanks to players having the whole dictionary at hand to help them complete levels. It’s because of these unconventional takes on traditional game ideas that we fully expected 5th Cell to put their stamp on their third person shooter, Hybrid.

In Hybrid players do not have direct control over their characters movement, not in the traditional sense anyway. While the right stick does move your camera and onscreen aiming reticule, the left stick will only move you around while on cover. To move from cover to cover, you’ll have to point the camera at the cover you want to go to and hit A, at which point you can strafe among other things. It sounds like it might over-complicate things for no reason but in reality it takes third person shooter gameplay and makes it a bit more tactical.

We don’t want to get too bogged down on the minutia of controls and such. Instead we asked some of our writers who took part in the recent beta to tell us about their experience, check out what they had to say below.  Read More