Doom & Destiny was developed by Benjamin Ficus and HeartBit. It was released August 25, 2011 and retails for 240 MSP. A copy of the game was provided for review purposes.
Chosen as a finalist in the Indie Games Summer Uprising promotion, Doom & Destiny is a turn-based RPG. It’s the first game created using RPG builder software to be given a commercial release and anyone familiar with Super Nintendo era JRPGs will feel right at home. The story revolves around a group of Dungeons & Dragons nerds up for some good clean role-playing fun only to find themselves transported into a real fantasy realm with magical creatures and bad puns.
Tell us a little bit about your team?
We are two standard Italian nerds. Francesco, from Benjamin Ficus production, is responsible for the plot, level design and guilty of all the misspellings. Despite his love of creating video games, his computer skills suck hard He was lucky enough to find Matteo, his colleague. Matteo, from HeartBit interactive, is the genius behind the programming.
What made you decide to use the XBLIG platform for your game?
Around two years ago, Francesco made a game with RPG Maker. It was a small but fun adventure of four nerds trapped in a fantasy world. Everybody (his friends and his mum) was pleased with the game and kept telling him “You got talent”, “You should make some money with it”, and “Eat your vegetables” so Francesco decided to turn his small project into a real game! He discovered that a friend of a friend (Matteo, from HeartBit interactive) was a very talented programmer who already worked in the amazing field of game development. Francesco showed his project to Matteo who said “your game is pretty cool, why don’t we collaborate to put it on Xbox Live Indie Games. You do the level design, story and other crap while I do the serious coding and programming. It shouldn’t take much time, right?”
TWO years later, here we are!
Indie Games Summer Uprising (IGSU) is here and in full swing. These are the eight games chosen out of 70 that entered, 2 of which you the fans selected. IGSU is a annual promotion to show you the abilities of Indie developers and how diverse the games can be. We here at XBLA Fans have always stood by the XBLIG games and believe that some of the best gems for the Xbox 360 can be found here.
It is because of this belief in the Indie developers that we have put together this piece showcasing all the stars of the IGSU so that you can see them for yourself. We have brought everything to you in just one simple article so nothing is more then a click away. You will find game descriptions, developer website links, download links (once released), review links (once completed), trailers and screenshots.
Make sure to check back with us every so often as we update the article with the rest of the download links (saving you the search) and so you can get our final verdicts on each game.