FortressCraft (think Minecraft, only more, you know, fortress-ey) has become the first independent title released on Xbox Live to eclipse the $2 million USD sales mark. For those …
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FortressCraft has become the first XBLIG to make over $1 million in sales. Launched back in April this year, the game bears an uncanny resemblance to PC hit Minecraft. Given the imminent release of an Xbox Live Arcade version of the real Minecraft later this year we can only speculate how long the success will continue. However with over 350,000 copies sold, developer ProjectorGames promises not to become complacent:
“Just because we’ve hit this milestone does not mean we’re going to kick up our heels and be content. A massive update is on its way – further adding to the depth of the world of FortressCraft, including customizable blocks and server rankings amongst other things.”
The game received only a lukewarm reception from us when we reviewed it, but you can check it out for yourself on Xbox Marketplace for only 240 Microsoft Points. You can read the full press release by clicking the link below. Read More
Fortresscraft was developed by ProjectorGames and released on April 8, 2011 and costs 240 Microsoft Points. A copy was provided by the developer for review purposes.
Minecraft is a game very familiar to PC gamers: a blocky, pixelated adventure that has spawned generous and creative user-created content that is as much as an homage to the title as it is to the gaming industry. Console gamers have yet to experience the labor of love that is Minecraft — that is, until now.
FortressCraft, an indie game developed by Projector Games and bearing an incredible likeness to Minecraft, has been selling very well. In its first six days online, it sold 58,572 copies and …
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Is Minecraft coming to the Xbox Live? Not quite, but Projector Games looks to give players the next best thing this March. FortressCraft, like Minecraft, will be a sandbox building game that allows players to landscape their world to their heart’s content.The game will be released in chapters, the first of which will focus on creation of the gameplay world(s). The second chapter will introduce inventory, resources, crafting and other features. The first chapter will retail at for 80MSP and will feature multiplayer for up to 31 players. Color us interested. Take a look at the trailer after the jump.