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Exit

Rewind Review: Exit (XBLA)

Exit was developed by Taito and published by Microsoft Game Studios. It was released on October 24, 2007 and retails for 800MSP.

The concept of Exit is simple. One man enters a burning building or otherwise hazardous area and leads unfortunate victims to an imminent rescue. The hero is described as being an “escapologist” which we can infer means he is good at escaping things. Its a good thing too, because fire, electricity, huge gaps, and other such dangers stand between him and victory.

The main gameplay revolves around managing resources like fire extinguishers and ladders and also using the different skills of the victims effectively. For example, the big fat character is strong and can move really heavy objects. The kid is small and can fit through small tunnels. You get the idea. The whole point is to direct certain people to do certain things or go somewhere while you do something else to accomplish whatever task is in front of you at the moment. If that sounds complicated that’s because it is, and the slow game speed and clumsy controls don’t help matters.

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