Tell us a little bit about yourself/company/team?
We’re a young Dutch company, consisting of two guys; Casper van Est and Gert-Jan Stolk. We founded DoubleDutch Games in 2010, and Speedrunner is our first game.
What made you decide to use the XBLIG platform for your game?
Well, XBLIG is basically the only option you have when you’re a new studio with no track record and no money and want to make games for a console. It’s a really great platform for people like us, as it allowed us to actually create a product and have it released. We’ll have to see whether or not it’s actually a viable platform for making enough money to keep our heads above the water, but then again, we hope it can serve us as a stepping stone to other platforms such as Steam and XBLA.
Indie Games Summer Uprising (IGSU) is here and in full swing. These are the eight games chosen out of 70 that entered, 2 of which you the fans selected. IGSU is a annual promotion to show you the abilities of Indie developers and how diverse the games can be. We here at XBLA Fans have always stood by the XBLIG games and believe that some of the best gems for the Xbox 360 can be found here.
It is because of this belief in the Indie developers that we have put together this piece showcasing all the stars of the IGSU so that you can see them for yourself. We have brought everything to you in just one simple article so nothing is more then a click away. You will find game descriptions, developer website links, download links (once released), review links (once completed), trailers and screenshots.
Make sure to check back with us every so often as we update the article with the rest of the download links (saving you the search) and so you can get our final verdicts on each game.