SkyDrift was developed by Digital Reality and published by Namco Bandai. It was released September 7, 2011 for 1200 MSP. A copy of the game was provided for review purposes.
Any fan of arcade racing games loves the Mario Kart series, and any fan of Mario Kart knows and loves Diddy Kong Racing as well. It introduces planes into the racing combat genre, something that more experienced players fell in love with. Others tried to take plane combat to new levels: in 1998 Inner Workings released Plane Crazy, a visually realistic take on the genre. Unfortunately nothing ever met with DKR‘s level of success–that is until now. SkyDrift is the perfect combination of Diddy Kong Racing‘s combat system, Plane Crazy‘s realistic art style and visuals on par with Hydro Thunder Hurricane. It’s beautiful, action packed, and frankly a complete blast.
Digital Reality has released the official launch trailer for their newly released XBLA title, SkyDrift. This action-packed aerial racing game is currently available on the Xbox Live Marketplace for …
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Digital Reality have posted the final two parts to their SkyDrift developer Q&A series on Facebook. Part 5 discusses music, power-ups and a secret of which will only be …
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Three of our favorite games last year were Blur, Snoopy Flying Ace and Hydro Thunder Hurricane. While all three titles received critical praise and similar review scores, two were heavily marketed (Blur and HTH), two were licensed properties (Snoopy and HTH), two were budget XBLA titles (Snoopy and HTH), and unfortunately only two sold well (Snoopy and HTH). SkyDrift is poised to launch next week on Xbox Live Arcade and hopes to replicate the critical success of its progenitors.
At first blush, SkyDrift feels like the offspring of Blur and Hydro Thunder Hurricane. The game plays very similar to Blur, Mario Kart, Diddy Kong Racing et al. Player’s race against their opponents using various weapons to gain and maintain the lead. The game adds a few elements along the way to expand the formula, such as reverse maps and elimination races, but it’s largely stuff players have seen before. Which isn’t to say SkyDrift doesn’t execute this formula well, far from it, the game just isn’t all that original. We haven’t played the entirety of the game so we aren’t going to rule out a few potential surprises that change our tune.
Digital Reality’s SkyDrift just gets better and better. In their third Q & A they take us to the snowy landscape of Alaska. They also go over …
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Gamer365 has managed to snag a gameplay video of upcoming air combat/racing game SkyDrift at Gamescom over in Germany. The footage shows a few different levels and tells us …
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Gamescom is going on in Germany this week, and Grasshopper Manufacture showed off the latest gameplay on Sine Mora, the shoot-em up’ coming to XBLA in the Winter, and …
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SkyDrift developer Digital Reality has posted the second part of their Q&A on the game’s official Facebook page. This installment answers questions about the game’s Hawaii setting and the …
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SkyDrift developer Digital Reality has posted a new Q&A on the game’s official Facebook page detailing their upcoming game, it’s development and why they chose to take …
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Digital Reality, the developers behind SkyDrift, give fans an inside view into the development of the game. While most people would call this a more realistic adaptation of Diddy …
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