Hand of Fate was developed and published on Xbox One by Defiant Development. It will be released on February 17, 2015 for $19.99. A copy was provided by Defiant Development for review purposes.
Hand of Fate is a unique game containing rogue-like elements in its gameplay and storytelling by way of playing cards. Because some of you are likely wondering, this game is completely unrelated to the 1966 movie Manos: The Hands of Fate. One of the first things that came to mind while playing was that this game is probably the closest thing we’ll get to a Munchkin video game for a long time. To me, this game came out of nowhere and is a fresh breath of air from most of the games that have released recently.
I have to admit, I had to play this game for about a week before I could come to a consensus on my thoughts. On some days, Hand of Fate is amazingly addicting, spawning thoughts like “let me push to defeat one more boss” or “please let me complete more subquests and make progress in unlocking everything.” On other days, this game was a very unpleasant game in which I would curse its existence due to unfair random luck, unfair scenario cards or a random assortment of strange frame rate issues (which luckily have all but disappeared in the last few days). Hand of Fate is a gambler’s paradise.