If you’re any kind of gamer, odds are you’re at least tangentially familiar with Minecraft. If you’re unfamiliar, a brief synopsis: You’re dropped in the middle of a seemingly endless world, left to fend for yourself. Just about everything in the game world can be deconstructed, reconstructed and combined to rebuild the world around you as you see fit (think of it as a world made entirely of LEGO blocks). When the sun goes down, though, the monsters come out to play – and when that happens, you’d better have some weapons or shelter to fight back (you remembered to build a sword, didn’t you?).
In a way, Minecraft is the quintessential open world game: The player is left to his or her own devices without that pesky story campaign getting in the way of the fun. When the game first released on PC in 2009, it became a sensation for its simple-yet-deep gameplay – and the fact that you could build anything from a scale replica of The Legend of Zelda‘s game world to virtual representations of human anatomy didn’t hurt either. Now, the game makes its long-awaited debut on XBLA: Does it retain the simple charm PC gamers have enjoyed for years, or is it lost in translation?