Orcs Must Dies: enemy list
Crossbow Orc – Shoots crossbow bolts at you and your minions: A little harder to kill then the normal orc, they will move forward attacking you until you are out of shots range and then turn and head straight for the rift
Ogre – Takes lots of punishment; counts for 5 rift points: Large and slow these powerhouses take a lot to die, but can be tricked into following you around as long as you need. Be careful of his swing, it will daze you for a few seconds if it makes contacts.
Gnoll Hunter – Tough; hunts down war mages: Fully armored, making your crossbow useless, just pull out the sword and swing away. These are not to be worried about until they reach you as they will not attack the rift. Be careful, their attacks can cause a slowing poison.
Kobold Sapper – Fast enemy who tries to blow up warmages and guardians: They run straight for blockades, guardians, or the player in that order. If attacked before getting separated, they’ll all blow up in a line.