Homecoming

Secret Areas (9):

  1. After the first battle with the Undread Hand (See? Cleverness) after traveling up the short stairs and through the gate, hand a right (that is, head south) through the crate wall spelling out “There is a secret area here”.
  2. Keep going and there will be some shiny coins in the window of the cathedral building to the left of you. Just after will be another stack of crates.
  3. After the Gulyabani Leader bursts out of the door, take care of him and go through the door from whence he came. Continue on for a secret area and a Heart Container.
  4. To the left of the battle occurring after the Undead Sorcerer is a puzzle area. Cross that puzzle area and go north to the raised section of the area. There’s a conspicuous black tapestry with a secret area and a Challenge Map.
  5. Back to the right where the archers were on the elevated area (to the right of the gate) is a large block with a neat iron fence on top of it. Behind it is a secret area and a Soul Anchor.
  6. Right after the encounter with the archers and secret area 5 will be a rope bridge. Before turning right at the bridge will be several wooden spikes forming  wall on the left at the corner. Go around it for a secret area.
  7. Continuing on from the aforementioned battle across the long rope bridge there’s more obvious crate stacking. Should be a heart container in there too.
  8. Just after that will be a checkpoint. A gate will open inviting the party to go up the stairs, but of course that’s not what should be done. Hug the massive structure around back (that is, not up the stairs) to find a Soul Anchor. This involves passing over a Wizard door as well.
  9. Continue past the massive wall checkpoint up the stairs and onto the wall laden with spikes. To the northeast is a plaza with a switch and a treasure chest in it. Hit the switch and Undead will pour out of the area to the left of the plaza. After they’re dead, go from whence they came for a secret area.

Puzzles:

  1. Just past the broken statue square area (with the pressure switch that fires a yellow bolt from the gargoyle if stepped on) when heading right will be a puzzle. Hit the first switch to begin. This is totally possible with one player, but it’s tough. There are a limited amount of switches that will show up, but only eight need to be hit. They’ll show up out of random holes, so stay at the bottom of the puzzle area (equidistant from both sides) and it all comes down to being quick.
  2. This puzzle occurs just to the left of the big open encounter after the Undead Sorcerer. There are five fire-platforms on top of which golden goblets will spawn and must be collected before time runs out. If the platform closest to the switch is “N” (for north), and the center one is “C” (for center), then the order of the fire activating goes N – E – S – W – C. So ideally follow the fire in that order.

Collectibles

Challenge Maps:

  1. To the left of the battle occurring after the Undead Sorcerer is a puzzle area. Cross that puzzle area and go north to the raised section of the area. There’s a conspicuous black tapestry with a secret area and a Challenge Map.

Heart Containers:

  1. After the Gulyabani Butcher bursts out of the door, take care of him and go through the door from whence he came. Continue on for a secret area and a Heart Container.
  2. Continuing on from the aforementioned battle across the long rope bridge there’s more obvious crate stacking. Should be a heart container in there too.

Soul Anchors:

  1. The battle with the Sorcerer (purple guy) takes place in a massive graveyard with some nifty crypts. The one on the right has a Soul Anchor in it.
  2. Back to the right where the archers were on the elevated area (to the right of the gate) is a large block with a neat iron fence on top of it. Behind it is a secret area and a Soul Anchor.
  3. Just after the long rope bridge and second Heart Container will be a checkpoint. A gate will open inviting the party to go up the stairs, but of course that’s not what should be done. Hug the massive structure around back (that is, not up the stairs) to find a Soul Anchor. This involves passing over a Wizard door as well.

Treasure Chests:

  1. Assassin: After the battle with the Undead Sorcerer there’s another battle with Undead Archers. Upon their defeat a gate will open to the north, but just to the left of that is an Assassin door.
  2. Wizard: Just after that will be a checkpoint. A gate will open inviting the party to go up the stairs, but of course that’s not what should be done. Hug the massive structure around back (that is, not up the stairs) to find a Soul Anchor. This involves passing over a Wizard door as well.
  3. Continue past the massive wall checkpoint up the stairs and onto the wall laden with spikes. To the northeast is a plaza with a switch and a treasure chest in it.
  4. Mercenary: Past secret area seven (denoted by the Undead Sorcerer and red-barrel-athon) is an encounter with Undead Bombers on a raised platform. On that platform is a Mercenary door.