City Warrens

Secret areas (10):

  1. Right as the level starts a stack of crates will be minding its own business off towards the bottom left of the screen. Break ‘em and travel off the platform onto the bridge.
  2. After taking out the sleeping baddies and going down the ramp, a Heart Container will be tantalizingly placed at the bottom of the screen with some crates and what looks like an impassable wooden platform. Well just go through it (bottom right of the screen)!
  3. After the first encounter with the Gulyabani Leader will be a checkpoint then a winding stairway which goes southwest then turns right, then left. Well before turning left keep going and a crack in the wall will lead to a secret area.
  4. Continuing on southwest will lead the player under a wooden bridge. To the north is a stairwell, and the south as well. Head south real quick to pick up a secret room.
  5. Back at the stairs-cross-road, head north and take out the Shaman boss. Then, head over the bridge and hit the switch to reveal a secret area and a Soul Anchor.
  6. After the large encounter with the mounds of archers will be a checkpoint in a large room. There are three red tapestries in this room, the middle of which houses a secret room.
  7. As with a couple different secret areas, this one’s hidden by suspiciously placed crates and barrels. In the Leader and Shaman battle area (with the third heart container) the secret area is down a ramp off to the southeast.
  8. Just above the 7th secret area, back where the large battle actually took place, will be a gate leading to a checkpoint with a campfire and meat off to the left. Right behind the big rock there is a secret area.
  9. Beyond the 8th area gate begins a long segment with on top of massive archways with bridges connecting them. At the first opportunity, turn right on the archway there (it’s the first bridge noticeable) and go all the way down to the treasure chest.
  10. Right after all the bridges and archer segments, a large gate will open up with an intricate design on the large tile in front of it. Instead of going through the gate, keep going north.

Puzzles:

  1. In the secret room behind the red tapestry (#6) is a rather mean puzzle. Four switches must be activated in quick succession, however turning them on turns on razor blades of painfulness. The key here is to go into the north corner where all three of the first switches will be targetable after hitting the first one. Then, if it’s possible to tank the damage just do it and hit the last switch. If not, just time it quick because that last switch won’t last long.
  2. The second puzzle is down the ramp past the the seventh secret area and it actually does require more than one player. One person stands on the panel, one person goes through the fire and gate, Crimson Alliance’s own battle of Thermopylae. Like 300. Read a book sometime.

Collectibles

Challenge map:

  1. This one is unavoidable but it’s found midway through the archways segment.

Heart Containers:

  1. After taking out the sleeping baddies and going down the ramp, a Heart Container will be tantalizingly placed at the bottom of the screen with some crates and what looks like an impassable wooden platform. Well just go through it (bottom right of the screen)! The ramp at the top-left of the screen leads to the Heart Container.
  2. During the large encounter with the Leader elite on the platform trying its darndest to impale you with a javelin, after making quick work of it grab the heart container before the Shaman shows up. Or after, it doesn’t matter, but it may be that health you needed.

Soul Anchors:

  1. After taking out the sleeping baddies and going down the ramp, a Heart Container will be tantalizingly placed at the bottom of the screen with some crates and what looks like an impassable wooden platform. Well just go through it (bottom right of the screen)! Then proceed towards the bottom-left and pick up the soul anchor.
  2. Back at the stairs-cross-road, head north and take out the Shaman boss. Then, head over the bridge and hit the switch to reveal a secret area and a Soul Anchor.
  3. There’s a sequence of bridges near the end of the level involving archers on raised platforms and such, it’ll be pretty noticeable. At one point two wooden bridges will be used to cross over two platforms (that’s three in total) and the game will encourage you to go north. Go south instead to pick up the Soul Anchor.

Treasure Chests:

  1. Wizard: After taking out the sleeping baddies and going down the ramp, a Heart Container will be tantalizingly placed at the bottom of the screen with some crates and what looks like an impassable wooden platform. Well just go through it (bottom right of the screen)! To the left of the wooden ramps is a Wizard door.
  2. Mercenary: This one’ll be easy to fine as the encounter where the door is is mandatory. After climbing a ramp to a small room with a Shaman and a gate blocking a wooden bridge (which was passed under to arrive at the ramp) will be a Mercenary door along the wall.
  3. In the secret room behind the red tapestry (#6) is a rather mean puzzle. Four switches must be activated in quick succession, however turning them on turns on razor blades of painfulness. The key here is to go into the north corner where all three of the first switches will be targetable after hitting the first one. Then, if it’s possible to tank the damage just do it and hit the last switch. If not, just time it quick because that last switch won’t last long.
  4. Assassin: Right after all the bridges and archer segments, a large gate will open up with an intricate design on the large tile in front of it. Instead of going through the gate, keep going north. There will be an Assassin door there.