14 years ago
Tony Hawk’s Pro Skater took the gaming community by surprise when it launched over a decade ago. Offering simple controls that anyone could pick up and play, yet were …
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It was delayed some odd while back but we finally have a new trailer for the upcoming Evil Empire DLC for Toy Soldiers: Cold War. The trailer details that …
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14 years ago
Everybody loves Double Dragon, brothers Billy (sometimes even Bimmy) & Jimmy Lee are coming back to XBLA in a neon-infused edition. Entitled Double Dragon: Neon and developed by WayForward who are no strangers to 2D-style games from last year’s Bloodrayne: Betrayal and Aliens: Infestation on the Nintendo DS. The 80s motif is heavy in the game from the lifebars to the high fives. The plot of the game involves Marian being kidnapped by an enemy called Skullmageddon which is pretty amazing. In with the 80s presentation is the music is filled with synth and guitar solos and you’ll be able to unlock more songs to beat up people in. Check out some screenshots and concept art after the jump and blast your Poison album as you wait for this to come out in July.
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http://www.youtube.com/watch?v=7Y9I3BgFX9A&feature=youtu.be
Bloodforge is due out in three weeks and we got a new trailer to hopefully tide you over until your own bloody massacre. The trailer involves Crom after a …
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The anticipation for Trials Evolution is insane but it’s only two more weeks until you get your hands on it. Leading up to the weeks, RedLynx has been kind …
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If you didn’t catch our interview, you’ll know that 11 bit Studios is promising exclusive XBLA content coming from Anomaly Warzone Earth. There’ll be six Tactical Trials that take …
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14 years ago
Do you have a favourite sport? If it’s baseball or if it’s pinball (it’s definitely a sport), then look no further than today’s XBLA Wednesday. First up, Diabolical Pitch …
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14 years ago
A certain platform that became one of the homes of the original Orcs Must Die last fall was conspicuously absent from the recent press release announcing its sequel, Orcs Must Die 2. Realizing that a number of Xbox gamers who purchased and enjoyed the first game feel slighted by what they perceived to be Robot Entertainment turning its back on them, the developer posted an explanation on its official forums today.
Justin Korthof, a community manager at Robot, explained that the reasons are not personal, but monetary. Korthof reaffirmed that the Steam/PC community playing the first game is “significantly larger” (note the emphasis) than the audience for the tower-defense title on Microsoft’s console. That being said, he did note that “Both communities are very passionate and loyal. We appreciate that immensely.” So the small-scale developer is extremely grateful for the support of all of its fans, but game development is a business like any other; and business, as it turns out, is business.
This decision was entirely about spending our resources in the best ways possible. We won’t get into too many details because it’s been noted already by many indie developers, but it’s important to understand that developing and supporting games for XBLA brings with it several additional processes and costs above and beyond the core development of the game itself. This can make development increasingly expensive and time-consuming. As a small developer, we have to be as efficient as we can with our resource investments. We can make a better game and we can make it in a shorter period of time by focusing on PC for the sequel.
Long talked about but remained in mystery, Harmonix announced they’d be working on a title for XBLA. On X-Play, they finally revealed what they’re working for on our …
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14 years ago
Deal of the Week for April 3 to April 9 sees 50% off a number of games from Japanese developers and creators of the Neo Geo, SNK Playmore.