Wow. They should call this guy “Agent 47 Bear” or something. Naughty Bear just doesn’t seem menacing enough. But if cutting open cuddly innards is your thing, then let the stuffing fly with these three new hit list videos (two are after the jump). Naughty has several upgraded abilities and means of execution this for his XBLA sequel. Be prepared for stealth kills, brutality, and stealing clothes as a disguise. Naughty Bear: Panic in Paradise hits the Xbox Live Marketplace some time in October. No price point has been set.
The next Minecraft update may still be weeks away, but that doesn’t mean we can’t get excited for it. 4J Studios has been hard at work building the update, and they’ve let out a few screenshots showing off some of the most anticipated new features. Look closely and you’ll see a mine shaft, spiderwebs, melons, silverfish, the hunger bar, and endermen. As if all that wasn’t enough, the update still has plenty more to offer, including creative mode.
If you like dressing up your avatar as much as you like Minecraft, you’re in luck. A new batch of themed avatar items are on their way, including the sheep and shears avatar prop shown above. The shearing animation is great, although you’ll never see Minecraft‘s Steve struggle that much. There is currently no release date or price for the item.
Publishers Focus Home Interactive have announced that they will be releasing their fantasy hack-n-slasher, Realms of Ancient War, on XLBA this September 19. The game, which has been developed …
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We will be streaming the newest Pinball FX 2 Table, Plants vs Zombies, at 10 PM EST on our Twitch.TV channel. Bobby Loertscher, the community manager of Zen Studios …
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Techland and Ubisoft’s Call of Juarez was a great game. Its prequel, Bound in Blood, was quality too. The Cartel changed the setting and disappointed fans. So in a surprise move the series is making a jump to digital with Call of Juarez: Gunslinger. The game brings the series back to the old west; players will control an as-yet-unnamed bounty hunter going after famous outlaws like Jesse James and Billy the Kid. Hit the jump for the first screenshots.
Just when you thought you’ve crashed enough, Trials Evolution delivers a new DLC pack which brings the pain. The Origin of Pain DLC pack gives you a tour of Pain Island spanning 36 new single-player tracks. The new BMX dirtbike will help you traverse the island’s many landmarks, including a temple, volcano, and haunted circus. Single player isn’t the only mode getting expanded; multiplayer will gain 10 new tracks, and the editor will receive new features including guns, switches, and vector math. The DLC will be available next month for 400 MSP.
Super Time Force was in full effect at this year’s PAX Prime and it had an explosive and hilarious new trailer to show for it. Not huge on gameplay …
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State of Decay (formerly known as Class3) is the upcoming open world zombie survival game from Undead Labs and Microsoft Studios. The game …
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Gaijin Games confirmed at PAX this weekend that Runner2: Future Legend of Rhythm Alien (also known simply as Runner2) is aiming for a …
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LocoCycle is probably the most aptly name ever created. It stars two sentient motorcycles: I.R.I.S., the game’s protagonist, and the evil S.P.I.K.E. Well, it also co-stars Pablo, I.R.I.S.’s mechanic. He’s the poor chum seen being dragged behind I.R.I.S. in the recent gameplay reveal. The game’s two-wheeled stars were brought to life by Austin-based Southern Metal Choppers, along with special effects wizards Legacy Effects. I.R.I.S. (above) weighs in at 600 points and, according to our own Nick Santalego and Perry Jackson, is stunning up-close. Below is S.P.I.K.E., the game’s villain. The motorcycles are voiced by gaming personality and journalist Lisa Foiles and the Terminator T-1000 himself, Robert Patrick, respectively.
LocoCycle’s beginnings sprang years ago from a simple gag gift. Josh Bear, Creative Director at Twisted Pixel Games, received a copy of the (terrible) movie Torque from the studio’s Art Director. For some reason Bear sat through the movie, bad motorcycle fights and all. He had a nightmare that night and awoke the next morning with the initial vision for LocoCycle. Production on the game began roughly nine months ago.