Team17 will deliver plenty of new features to the Worms franchise in Worms Revolution, such as the new engine and environments, but today we see new additions to gameplay. The latest installment of the wacky turn-based series will be the first Worms game to feature a class system.

Their are four brand new classes: soldier, scientist, scout, and heavy. Each class will have 4 different variants, for a total of 16 unlockable worms. The soldier class will be most familiar to fans of the franchise; it is not specialized, but can fight and get around well enough. The scientist is the support class; he is weak and slow, but can build the strongest items and heals the team on his turn. The scout is also weak, but extremely light and agile. He’ll fly farther if hit, but will also take less fall damage than the heavier classes. Then there’s the heavy, the biggest and most powerful worm available. He may not be very agile, even with a jetpack or ninja rope, but is almost immovable when hit by an enemy attack.

Players can mix and match classes on their team, so they can have a diverse team, or a team comprised of only one class. Click the link below to see screenshots of the classes, and start thinking about your team strategies. Worms Revolutions will release third quarter 2012.