Takedown Red Sabre

The thinking-person’s tactical shooter, Takedown: Red Sabre is breaching the Xbox Live Arcade community next month, targeting September 20 at $14.99/1200 MSP. Independent developer Serellan touts Red Sabre as the spiritual successor to the original Rainbow Six and SWAT series, putting the focus back on methodical, measured gameplay that glances back to a time when shooters came in a variety of flavors, before being eclipsed by the frenzied run-and-gunner and the bombast of huge set pieces.

As private military contractors, you’ll accept varied objectives from multiple employers. You’ll map out each mission insertion, planning routes and tactics, equipping your squad(s) with the necessary tools to get the job done. Non-linear environments allow for flexibility and diversity in each engagement across the campaign, co-op and competitive multiplayer modes – there’s no one-size-fits-all approach to a problem.

We sat down with Creative Director Christian Allen during our E3 preview of Takedown: Red Sabre, and were struck by the stripped-down realism Serellan has injected into their project. When there’s no radar or regenerating health, when every round fired could be the one that counts, slow and steady isn’t just recommended, it’s a requirement. You can hit the jump to see the orchestrated madness in action.

Source: Kickstarter, (Thanks, @lifelower)