Cuphead for ID@Xbox Sketches

StudioMDHR’s Cuphead grabbed a lot of headlines when it was teased as part of Microsoft’s ID@Xbox program during a montage video shown at E3 2014. Since then, however, news on the game has been hard to come by.

Speaking with Game Informer for a feature in the magazine’s latest issue, however, the game’s designers revealed some of the early sketches that were thrown out before the team landed on the final design for its titular character. Co-founder Chad Moldenhauer’s sketches show how he was inspired by numerous famous game characters early in the creative process. But he also tried his hand at a number of designs influenced by random items: a light-bulb-headed drawing made the…well, light bulb go on in Moldenhauer’s head. The sketch made him realize he should try his hand at more inanimate object designs.

“The fifth guy is one of the first Cuphead sketches,” Moldenhauer explains. And if you head over to GI you’ll get a deeper look at the sketchbook, including a number of 1990s-inspired anthropomorphic designs that StudioMDHR decided against because they didn’t fit well into the world the developer is creating.

Cuphead is scheduled for release later in 2015 on Xbox One.

Source: Game Informer