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StarCraft II

What we are playing: March 17
7 years ago

What we are playing: March 17

What we are playing is a weekly column published on Sunday. Select members  of the team talk about the games they’ve been playing over the past week and  which they’re …
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XBLA’s Most Wanted: StarCraft
8 years ago

XBLA’s Most Wanted: StarCraft

The real-time strategy genre is a category that has always eluded consoles. Every once in a while a developer will try to make an RTS game work with a controller. From time to time, it does work. Halo Wars for the Xbox 360 and Pikmin for the GameCube come to mind. But for some reason, real-time strategy games just haven’t been refined enough on consoles and the genre hasn’t taken off. Barriers such as the transition from mouse and keyboard to controller are often cited as the reason why.

Blizzard Entertainment is one of the few developers in the world, who never misses a beat. Every single thing they release is pure gold. They take care of their franchises, and they take their time to make sure that they release the best games possible. That is why I’m calling on Blizzard to be the ones to finally break open the real-time strategy market for consoles, by releasing the original StarCraft on Xbox Live Arcade.

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