During E3 week, I had the opportunity to speak in great depth with Michel Gagne about the upcoming title Insanely Twisted Shadow Planet as well as pilot the demo for myself. The result was an entirely original experience from anything I have ever seen or played before. It was impossible to not be impressed.
The full story of Insanely Twisted Shadow Planet starts nearly five years ago when Joe Olson, head of Fuelcell Games approached Michel about bringing feature quality animation to video games. Known for his unique style of animation Michel was a well-respected figure in the movie industry working on titles such as Prelude to Eden, The Iron Giant, Osmosis Jones, and Ratatouille. At the time, Michel was hesitant citing his lack of knowledge of the game industry. Michel informed me that before he started work on Insanely Twisted Shadow Planet (ITSP) he did not know simple video game concepts like what a boss was. Joe was persistent and thankfully persuasive and eventually got Michel onboard under one condition. They would not make a game, but a work of art.