Resident Evil will shamble its way onto Xbox 360 and Xbox One in North America and Europe in early 2015, Capcom announced yesterday. Though the seminal survival-horror title was first released in 1996 for the original PlayStation, it’s the remade 2002 GameCube version that is itself being remade this time around.
The 2002 version of the game that landed on Nintendo’s indigo-colored gaming console featured updated graphics, gameplay, narrative bits and environments. Now that twice as much time has passed since the amount of time between the original release and its first remake, Capcom has decided to once again overhaul Resident Evil. Next-gen console versions of the 2015 revision will feature 1080p resolution, 5.1 surround sound and the ability to switch between 4:3 and 16:9 aspect ratios.
Players will also be able to choose between two different control schemes: Resident Evil‘s much-maligned “tank controls” of yesteryear and a modernized setup. Capcom describes the newer option as one in which “the character moves directly in the direction of the analogue stick.” In other words, it will be exactly like almost every other 3D game released today.