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Search Results for: castle crashers

Third Minecraft skin pack announced *UPDATE*

By  •  October 15, 2012

Skin pack 3

Although the Adventure Update for Minecraft: Xbox 360 Edition is the big update fans of the massively popular world-building adventure game are waiting for, it’s not the only new material players have to look forward to. PlayXBLA announced last week that Skin Pack 3 is coming soon.

The known skins, created by pixel artist Army of Trolls, appear to be monster-themed – fitting, given the season. Looks like fans can expect two zombies, a skeleton and…what appears to be a cow walking upright. The pack will add four skins to an already robust roster built up by the first two packs, which added looks based on Xbox favorites from games like Halo, Left 4 Dead, Castle Crashers, Trials Evolution and more. The release date and price point are currently unknown, but the first two packs each released for 160 MSP, so it’s a safe bet the third pack will release at a similar price.

UPDATE: PlayXBLA confirmed that the pack will release on October 19 for 160 MSP. Hit the jump for a skin list.

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Newsbits: October 11

By  •  October 11, 2012

  • Three mid-90s Sega fighters – Virtua Fighter 2, Sonic the Fighters, and Fighting Vipers – were recently rated for release on the Xbox 360 by German software regulator …
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Trials Evolution: Origin of Pain review (XBLA DLC)

By  •  October 10, 2012

The Origin of Pain downloadable content for Trials Evolution was developed by RedLynx and co-published by Microsoft Studios and Ubisoft. It was released on October 5, 2012 for 400 MSP. A copy was provided for review purposes.

Fall is upon us. The Summer of Arcade promotion is over, and while the five games released all did fairly well the real heroes this year are two Spring games: Minecraft and Trials Evolution. Both have been a beacon of hope in what has been a relatively disappointing year for Xbox Live Arcade thus far. Trials Evo is one of only a few of this year’s games we’re still playing are likely to still be this time next year.

That interest is compounded with the newly released Origin of Pain downloadable content. RedLynx delivered in a big way with their Trials HD DLC, and are upping the ante this time around. It’s arguably the most ambitious DLC offered for any XBLA game, and certainly one of the best bargains on the marketplace. While it does have a few weak points, Origin of Pain brings thrills in a way that only the RedLynx gang knows how to deliver.

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Interview: The Behemoth’s Dan Paladin

By  •  October 4, 2012

Launched in 2008, The Behemoth’s Castle Crashers went on to become one of the most popular co-op experiences on XBLA, with it just recently having crossed over the 3 million player threshold on its leaderboards. More than just inspiring gamers to fight with and against each other for the right to make out with princesses, though, the title also put the development community in a scramble to get their own take on the genre onto the platform. While none have enjoyed the same runaway success that Crashers has, certainly their collective presence has made the platform a modern haven for games of its ilk.

If PAX Prime was any indication, the rush isn’t going to be slowing down any time soon. The show floor was full of promising (and not-so-promising) 2D side-scrolling action games, and our team played just about every single one of them. On the second day of the show, XBLA Fans caught up with one of the men responsible for kicking off the craze, The Behemoth co-founder and Art Director Dan Paladin. He was open to talking about everything from the state of the beat-em-up to the studio’s past projects to its current one, BattleBlock Theater, to developing for XBLA. In fact, about the whole thing Paladin declined to discuss was BattleBlock‘s release date. It’s a subject he says the studio hasn’t talked about since it announced a 2010 release that it was unable to meet, a strategy that he claims hasn’t stopped the press or the public from announcing dates on their own. Read on for the full details.

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Newsbit: Trials Evolution approaching the 1 million download mark

By  •  September 19, 2012

RedLynx recently tweeted that they now have over 900,000 players on the Trials Evolution leaderboards. It’s not quite the dizzy heights that Minecraft and Castle Crashers recently hit but those …
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Minecraft Skin Pack 2 adds many more gaming stars

By  •  August 20, 2012

A crazy amount of new skins have been announced for Minecraft‘s second skin pack. First, we have the trio from Rare’s classic N64 shooter Jet Force Gemini. Don the appearance of interstellar heroes Juno, Vela, and Lupus, then party like it’s 1999!

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Dust: An Elysian Tail passes 14k on the leaderboards in 24 hours

By  •  August 16, 2012

Humble Hearts’ Dust: An Elysian Tail wrapped up this year’s Summer of Arcade yesterday, and in just over 24 of your standard Earth hours the leaderboards have jumped to …
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Sacred Citadel promises beat-em-up action in 2013

By  •  August 6, 2012

If one were to wonder what SouthEnd’s follow-up to 2010’s cute-as-a-button ilomilo would be, their  first guess might not have been a colorful side-scrolling beat-em-up in the same vein as Golden Axe or Castle Crashers. That’s just what the developer is serving up, however, as it’s just announced it will release Sacred Citadel on XBLA, PSN and PC in 2013.

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Minecraft reaches 3 million served

By  •  July 20, 2012

This morning Markus “Notch” Persson, the man behind the wildly successful Minecraft, tweeted that Minecraft Xbox 360 Edition surpassed over 3 million units sold. Everyone knew this game was …
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Battleblock Theater has hit the code complete milestone

By  •  July 17, 2012

We know, we know, where is the Behemoth’s follow-up game to their 2008 smash hit Castle Crashers? We’ve seen Battleblock Theater countless times from this year’s PAX East to …
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