Choice is everything in episodic titles from Telltale Games like Game of Thrones. Players make decisions in conversation trees and during action sequences that affect how the remainder of a season will play out. At least, that’s how it’s supposed to work.
But for some players of Game of Thrones Episode 2: The Lost Lords, in-game choices aren’t amounting to much. Some copies of The Lost Lords for Xbox One are plagued by an issue preventing players’ choice data from migrating across episodes.
“We are aware of an issue with the Xbox One version of Game of Thrones – Episode 2: The Lost Lords, where customers’ choice data may not carry over correctly from Episode 1,” Telltale wrote on its forums. “We are working to determine the cause and will update here as soon as we have more information to share. We appreciate your patience and want to get you playing with your choices intact as soon as possible.”
That forum post was made on February 4 when the game was released. Today, Telltale posted an update explaining that it had submitted a patch it believes will resolve the issue to Microsoft for certification. The studio estimates this patch will be available within the next seven to 10 days.
It’s not clear how many owners of the game are experiencing the problem, but it appears to be isolated to subsection of Xbox One players. Telltale’s forums are riddled with posts from users in North America and Europe who are suffering from the bug. However, no one at XBLA Fans has encountered the choice data glitch while playing.
Telltale itself might be unsure of precisely how widespread the issue is, as it was asking forum members to report details about their experience leading up to the creation of the patch. The developer was collecting data about regions, internet connections and when the afflicted played through the first episode, Iron From Ice. XBLA Fans has reached out to Telltale seeking clarity on the situation and will update this story should a response be issued.
Source: Telltale Games Forums