Gamasutra on dynamically-generated Bastion
In a recent interview with Gamasutra, Supergiant Games’ Amir Rao discussed the background behind his company and the development of Bastion. The team of 17 developers, consisting of former Electronic Arts employees have spent 17 months thus far working on the game. The interview is quite in-depth; so much so that to post a snippet here would not do it justice. Head on over to Gamasutra to read more. Bastion is slated for a summer release. No price point has been set.
Source: Gamasutra