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Search Results for: monkey island

Another World: 20th Anniversary Edition review (Xbox One)

By  •  July 8, 2014

Another World: 20th Anniversary Edition was developed by Martial Hesse-Dreville and Éric Chahi and published by The Digital Lounge. It was released on June 25th, 2014 on Xbox One and is priced at £6.39/$9.99. An Xbox One copy was provided for review purposes.

Another World_ Logo highresThe nature of video games has changed a lot since the original version of Another World (A.K.A Out of this World) was released on the Amiga and Atari ST back in 1991. For a start, even the humblest of modern consoles is almost immeasurably powerful in comparison to the systems available when Delphine Studio’s original game made its debut. The Sci-Fi worlds that these systems play host to are often unimaginably vast, with incredible three-dimensional graphics and rich, uncompressed digital audio to bring them to life. Gamers have changed as well – no longer is enjoying digital media reserved only for solitary fourteen year old boys with thick rimmed spectacles and a math degree. On the contrary, in fact – games are now played by almost everyone from the average adult male, to his mates, to his girlfriend and in some cases, even his mum! So, in an era of casual gaming and high definition, can this carefully crafted remake of an ultra-hard classic still make an impact on today’s audience?

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Ron Gilbert leaves Double Fine

By  •  March 12, 2013

Legendary video game designer Ron Gilbert announced yesterday via his blog that he has parted ways with Double Fine Productions. The news comes just shy of two months after …
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XBLAFans’ most anticipated 2013 XBLA games: Part II

By  •  January 15, 2013

XBLA Games of 2013 Day 2

Here we are once again at the start of what’s sure to be another fantastic year of XBLA releases. Each day this week XBLAFans will be rolling out a list of eight of our most anticipated Xbox Live Arcade releases of 2013. While we can’t possibly cover every single XBLA game planned for this year, we’ll be giving you a varied list of 40 of the most promising titles we expect to release on XBLA in 2013. Once it’s all done, be sure to check back in next Monday when each staff member makes his/her picks for the game he/she is most looking forward to.


 

The Cave


Developer: Double Fine

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An upcoming platform-adventure game, The Cave is the brainchild of Monkey Island and Maniac Mansion creator Ron Gilbert. Channeling Gilbert’s earlier work, The Cave employs classic adventure-style gameplay within an action-platform framework. While we expect The Cave to release this month, an official release date has not yet been announced.

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The Cave has a new trailer and appears on marketplace

By  •  December 2, 2012

If you aren’t excited for The Cave yet, now is the time to start. This adventure from Double Fine will be releasing in January of next year, and …
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XBLA’s Most Wanted: Shadowrun (SNES)

By  •  November 30, 2012

As a modern gamer it’s easy to look back on Nintendo’s SNES and create a list of RPGs that would probably include several of the genre’s best examples across all platforms. Back in 1993, though, many western gamers (both in Europe and the US alike) were frustrated by the lack of console RPGs that appealed to their popular culture, despite the undeniable quality of JRPGs like Ogre Battle, Secret of Mana and even Zelda: A Link to the Past. Systems like the Amiga featured all the best “adult” games and no matter what we think now, the SNES, with its army of cute, blue-haired RPG protagonists, was considered to be strictly for kids by most adults.

For many, Shadowrun’s release on the SNES changed everything. Based on a pen and paper RPG and featuring a detailed, complex story that incorporated grizzled mercenaries, violent gangs and an acidic populace of orks, trolls and cybernetically enhanced humans, all crammed into a dystopian future of magic and technology; Shadowrun basically delivered everything that European and American kids had grown up watching in movies and cartoons since the early 1980’s.

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Deal of the Week and more: October 2 – October 8

By  •  October 2, 2012

There seems to be a fighting theme to this week’s Deal of the Week, with a number of XBLA games in the genre now down to half price for …
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An open letter to publishers: Get with the (XBLA) program

By  •  July 12, 2012

It’s interesting to me to see how different publishers are handling this still relatively new digital game world. Many have stuck their toe in the effectual water then scampered off because they felt it was too cold. Newcomers and small-fries have braved uncharted waters to find that they have success. Some have even dedicated much of their workforce to re-publishing their golden games from yesteryear. But why do some publishers still have a fear of the inexpensive digital market (XBLA, PSN, etc)? I’m not sure, but I have a few words for a handful of publishers–some of praise, some of pleading.

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E3 Preview: So seven strangers walk into The Cave…

By  •  June 17, 2012

The “point and click” adventure game genre simply refuses to die. Ron Gilbert, creative mastermind behind Monkey Island, leads Double Fine‘s upcoming console-bound return to adventure games, The Cave. Gilbert isn’t redesigning the wheel here (though I wouldn’t put it past him) but The Cave definitely has everything for the contemporary adventure game fan.

The Cave is an adventure game of the 2D platform and puzzle variety wherein you guide three characters along a journey through a mysterious, question-answering cave. Seven characters — amongst them a Hillbilly, Knight, Scientist, Monk, Time Traveler, Adventurer and a set of creepy Twin children — each find themselves with a deep desire which they believe the cave can satisfy. Though they have an overt motive for venturing into the cave, Gilbert says there’s something deeper going on in The Cave. Read More

Walking Dead shambles into your home in April

By  •  March 15, 2012

IGN reported today that Telltale Games’ upcoming The Walking Dead game will be out in April and confirmed what platforms it will release on – Xbox 360, PlayStation 3, …
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What we are playing: February 26

By  •  February 26, 2012

Vita, Darkness, and Kinect, oh my!
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